Class WidgetTree
The widget tree manages the collection of widgets in a blueprint widget.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMG
Assembly: UE4DotNet.dll
Syntax
public class WidgetTree : UObject
Properties
| Improve this Doc View SourceAllWidgets
All Widgets
Declaration
public ObjectArrayField<Widget> AllWidgets { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<Widget> |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static WidgetTree DefaultObject { get; }
Property Value
Type | Description |
---|---|
WidgetTree |
RootWidget
The root widget of the tree
Declaration
public Widget RootWidget { get; set; }
Property Value
Type | Description |
---|---|
Widget |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static WidgetTree New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
WidgetTree |
Operators
| Improve this Doc View SourceImplicit(IntPtr to WidgetTree)
Convert from IntPtr to UObject
Declaration
public static implicit operator WidgetTree(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
WidgetTree |