Class Throbber
A Throbber widget that shows several zooming circles in a row.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMG
Assembly: UE4DotNet.dll
Syntax
public class Throbber : Widget
Properties
| Improve this Doc View SourcebAnimateHorizontally
Declaration
public bool bAnimateHorizontally { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
bAnimateOpacity
Declaration
public bool bAnimateOpacity { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
bAnimateVertically
Declaration
public bool bAnimateVertically { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static Throbber DefaultObject { get; }
Property Value
Type | Description |
---|---|
Throbber |
Image
Image
Declaration
public SlateBrush Image { get; }
Property Value
Type | Description |
---|---|
SlateBrush |
NumberOfPieces
How many pieces there are
Declaration
public int NumberOfPieces { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static Throbber New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
Throbber |
SetAnimateHorizontally(Boolean)
Sets whether the pieces animate horizontally.
Declaration
public void SetAnimateHorizontally(bool bInAnimateHorizontally)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | bInAnimateHorizontally |
SetAnimateOpacity(Boolean)
Sets whether the pieces animate their opacity.
Declaration
public void SetAnimateOpacity(bool bInAnimateOpacity)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | bInAnimateOpacity |
SetAnimateVertically(Boolean)
Sets whether the pieces animate vertically.
Declaration
public void SetAnimateVertically(bool bInAnimateVertically)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | bInAnimateVertically |
SetNumberOfPieces(Int32)
Sets how many pieces there are
Declaration
public void SetNumberOfPieces(int InNumberOfPieces)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | InNumberOfPieces |
Operators
| Improve this Doc View SourceImplicit(IntPtr to Throbber)
Convert from IntPtr to UObject
Declaration
public static implicit operator Throbber(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
Throbber |