Class SafeZoneSlot
Safe Zone Slot
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMG
Assembly: UE4DotNet.dll
Syntax
public class SafeZoneSlot : PanelSlot
Properties
| Improve this Doc View SourcebIsTitleSafe
Declaration
public bool bIsTitleSafe { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static SafeZoneSlot DefaultObject { get; }
Property Value
Type | Description |
---|---|
SafeZoneSlot |
HAlign
HAlign
Declaration
public byte HAlign { get; }
Property Value
Type | Description |
---|---|
System.Byte |
Padding
Padding
Declaration
public Margin Padding { get; }
Property Value
Type | Description |
---|---|
Margin |
SafeAreaScale
Safe Area Scale
Declaration
public Margin SafeAreaScale { get; }
Property Value
Type | Description |
---|---|
Margin |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
VAlign
VAlign
Declaration
public byte VAlign { get; }
Property Value
Type | Description |
---|---|
System.Byte |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static SafeZoneSlot New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
SafeZoneSlot |
Operators
| Improve this Doc View SourceImplicit(IntPtr to SafeZoneSlot)
Convert from IntPtr to UObject
Declaration
public static implicit operator SafeZoneSlot(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
SafeZoneSlot |