Class InputKeySelector
A widget for selecting a single key or a single key with a modifier.
Inheritance
System.Object
InputKeySelector
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
public class InputKeySelector : Widget
Properties
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Declaration
public bool bAllowGamepadKeys { get; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public bool bAllowModifierKeys { get; }
Property Value
Type |
Description |
System.Boolean |
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Get UE4 Default Object for this Class
Declaration
public static InputKeySelector DefaultObject { get; }
Property Value
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The amount of blank space around the text used to display the currently selected key.
Declaration
public Margin Margin { get; }
Property Value
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The currently selected key chord.
Declaration
public InputChord SelectedKey { get; }
Property Value
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Declaration
public static Class StaticClass { get; }
Property Value
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TextStyle
The button style used at runtime
Declaration
public TextBlockStyle TextStyle { get; set; }
Property Value
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The button style used at runtime
Declaration
public ButtonStyle WidgetStyle { get; set; }
Property Value
Methods
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Returns true if the widget is currently selecting a key, otherwise returns false.
Declaration
public bool GetIsSelectingKey()
Returns
Type |
Description |
System.Boolean |
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Spawn an object of this class
Declaration
public static InputKeySelector New(UObject obj = null, Name name = default(Name))
Parameters
Returns
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Sets whether or not gamepad keys are allowed in the selected key.
Declaration
public void SetAllowGamepadKeys(bool bInAllowGamepadKeys)
Parameters
Type |
Name |
Description |
System.Boolean |
bInAllowGamepadKeys |
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Sets whether or not modifier keys are allowed in the selected key.
Declaration
public void SetAllowModifierKeys(bool bInAllowModifierKeys)
Parameters
Type |
Name |
Description |
System.Boolean |
bInAllowModifierKeys |
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Declaration
public void SetEscapeKeys(byte InKeys)
Parameters
Type |
Name |
Description |
System.Byte |
InKeys |
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SetKeySelectionText(Byte)
Sets the text which is displayed while selecting keys.
Declaration
public void SetKeySelectionText(byte InKeySelectionText)
Parameters
Type |
Name |
Description |
System.Byte |
InKeySelectionText |
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SetNoKeySpecifiedText(Byte)
Sets the text to display when no key text is available or not selecting a key.
Declaration
public void SetNoKeySpecifiedText(byte InNoKeySpecifiedText)
Parameters
Type |
Name |
Description |
System.Byte |
InNoKeySpecifiedText |
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Sets the currently selected key.
Declaration
public void SetSelectedKey(InputChord InSelectedKey)
Parameters
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SetTextBlockVisibility(ESlateVisibility)
Sets the visibility of the text block.
Declaration
public void SetTextBlockVisibility(ESlateVisibility InVisibility)
Parameters
Operators
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Convert from IntPtr to UObject
Declaration
public static implicit operator InputKeySelector(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns