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Class CircularThrobber

A throbber widget that orients images in a spinning circle.

Inheritance
System.Object
UObject
Visual
Widget
CircularThrobber
Inherited Members
Widget.ForceLayoutPrepass()
Widget.ForceVolatile(Boolean)
Widget.GetCachedGeometry(Geometry)
Widget.GetClipping()
Widget.GetDesiredSize()
Widget.GetIsEnabled()
Widget.GetOwningLocalPlayer()
Widget.GetOwningPlayer()
Widget.GetParent()
Widget.GetRenderOpacity()
Widget.GetVisibility()
Widget.HasAnyUserFocus()
Widget.HasFocusedDescendants()
Widget.HasKeyboardFocus()
Widget.HasMouseCapture()
Widget.HasMouseCaptureByUser(Int32, Int32)
Widget.HasUserFocus(PlayerController)
Widget.HasUserFocusedDescendants(PlayerController)
Widget.InvalidateLayoutAndVolatility()
Widget.IsHovered()
Widget.IsVisible()
Widget.RemoveFromParent()
Widget.ResetCursor()
Widget.SetAllNavigationRules(EUINavigationRule, Name)
Widget.SetClipping(EWidgetClipping)
Widget.SetCursor(Byte)
Widget.SetIsEnabled(Boolean)
Widget.SetKeyboardFocus()
Widget.SetNavigationRule(EUINavigation, EUINavigationRule, Name)
Widget.SetRenderAngle(Single)
Widget.SetRenderOpacity(Single)
Widget.SetRenderScale(Vector2D)
Widget.SetRenderShear(Vector2D)
Widget.SetRenderTransform(WidgetTransform)
Widget.SetRenderTransformPivot(Vector2D)
Widget.SetRenderTranslation(Vector2D)
Widget.SetToolTip(Widget)
Widget.SetToolTipText(Byte)
Widget.SetUserFocus(PlayerController)
Widget.SetVisibility(ESlateVisibility)
Widget.Slot
Widget.ToolTipWidget
Widget.RenderTransform
Widget.RenderTransformPivot
Widget.bIsVariable
Widget.bCreatedByConstructionScript
Widget.bIsEnabled
Widget.bOverride_Cursor
Widget.bIsVolatile
Widget.bHiddenInDesigner
Widget.bExpandedInDesigner
Widget.bLockedInDesigner
Widget.Cursor
Widget.RenderOpacity
Widget.Navigation
Widget.NativeBindings
Widget.DesignerFlags
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.UMG
Assembly: UE4DotNet.dll
Syntax
public class CircularThrobber : Widget
Remarks
  • No Children
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Properties

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bEnableRadius

Declaration
public bool bEnableRadius { get; set; }
Property Value
Type Description
System.Boolean
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static CircularThrobber DefaultObject { get; }
Property Value
Type Description
CircularThrobber
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Image

Image

Declaration
public SlateBrush Image { get; }
Property Value
Type Description
SlateBrush
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NumberOfPieces

How many pieces there are

Declaration
public int NumberOfPieces { get; }
Property Value
Type Description
System.Int32
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Period

The amount of time for a full circle (in seconds)

Declaration
public float Period { get; }
Property Value
Type Description
System.Single
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Radius

The radius of the circle. If the throbber is a child of Canvas Panel, the 'Size to Content' option must be enabled in order to set Radius.

Declaration
public float Radius { get; }
Property Value
Type Description
System.Single
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static CircularThrobber New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
CircularThrobber
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SetNumberOfPieces(Int32)

Sets how many pieces there are.

Declaration
public void SetNumberOfPieces(int InNumberOfPieces)
Parameters
Type Name Description
System.Int32 InNumberOfPieces
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SetPeriod(Single)

Sets the amount of time for a full circle (in seconds).

Declaration
public void SetPeriod(float InPeriod)
Parameters
Type Name Description
System.Single InPeriod
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SetRadius(Single)

Sets the radius of the circle.

Declaration
public void SetRadius(float InRadius)
Parameters
Type Name Description
System.Single InRadius

Operators

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Implicit(IntPtr to CircularThrobber)

Convert from IntPtr to UObject

Declaration
public static implicit operator CircularThrobber(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
CircularThrobber
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