Class BackgroundBlur
A background blur is a container widget that can contain one child widget, providing an opportunity
to surround it with adjustable padding and apply a post-process Gaussian blur to all content beneath the widget.
Inheritance
System.Object
BackgroundBlur
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class BackgroundBlur : ContentWidget
Properties
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bApplyAlphaToBlur
Declaration
public bool bApplyAlphaToBlur { get; }
Property Value
Type |
Description |
System.Boolean |
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BlurRadius
This is the number of pixels which will be weighted in each direction from any given pixel when computing the blur
A larger value is more costly but allows for stronger blurs.
Declaration
public int BlurRadius { get; }
Property Value
Type |
Description |
System.Int32 |
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BlurStrength
How blurry the background is. Larger numbers mean more blurry but will result in larger runtime cost on the gpu.
Declaration
public float BlurStrength { get; }
Property Value
Type |
Description |
System.Single |
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bOverrideAutoRadiusCalculation
Declaration
public bool bOverrideAutoRadiusCalculation { get; set; }
Property Value
Type |
Description |
System.Boolean |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static BackgroundBlur DefaultObject { get; }
Property Value
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HorizontalAlignment
The alignment of the content horizontally.
Declaration
public byte HorizontalAlignment { get; }
Property Value
Type |
Description |
System.Byte |
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LowQualityFallbackBrush
An image to draw instead of applying a blur when low quality override mode is enabled.
Declaration
public SlateBrush LowQualityFallbackBrush { get; }
Property Value
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Padding
The padding area between the slot and the content it contains.
Declaration
public Margin Padding { get; }
Property Value
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
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VerticalAlignment
The alignment of the content vertically.
Declaration
public byte VerticalAlignment { get; }
Property Value
Type |
Description |
System.Byte |
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Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static BackgroundBlur New(UObject obj = null, Name name = default(Name))
Parameters
Returns
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SetApplyAlphaToBlur(Boolean)
Declaration
public void SetApplyAlphaToBlur(bool bInApplyAlphaToBlur)
Parameters
Type |
Name |
Description |
System.Boolean |
bInApplyAlphaToBlur |
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SetBlurRadius(Int32)
Declaration
public void SetBlurRadius(int InBlurRadius)
Parameters
Type |
Name |
Description |
System.Int32 |
InBlurRadius |
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SetBlurStrength(Single)
Declaration
public void SetBlurStrength(float InStrength)
Parameters
Type |
Name |
Description |
System.Single |
InStrength |
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SetHorizontalAlignment(Byte)
Declaration
public void SetHorizontalAlignment(byte InHorizontalAlignment)
Parameters
Type |
Name |
Description |
System.Byte |
InHorizontalAlignment |
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SetLowQualityFallbackBrush(SlateBrush)
Set Low Quality Fallback Brush
Declaration
public void SetLowQualityFallbackBrush(SlateBrush InBrush)
Parameters
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SetPadding(Margin)
Declaration
public void SetPadding(Margin InPadding)
Parameters
Type |
Name |
Description |
Margin |
InPadding |
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SetVerticalAlignment(Byte)
Declaration
public void SetVerticalAlignment(byte InVerticalAlignment)
Parameters
Type |
Name |
Description |
System.Byte |
InVerticalAlignment |
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Operators
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Implicit(IntPtr to BackgroundBlur)
Convert from IntPtr to UObject
Declaration
public static implicit operator BackgroundBlur(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns