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Class TimeSynchronizationSource

Base class for sources to be used for time synchronization.

Inheritance
System.Object
UObject
TimeSynchronizationSource
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.TimeManagement
Assembly: UE4DotNet.dll
Syntax
public class TimeSynchronizationSource : UObject
Remarks

Subclasses don't need to directly contain data, nor provide access to the data in any way (although they may).

Currently, Synchronization does not work on the subframe level.

Properties

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bUseForSynchronization

Declaration
public bool bUseForSynchronization { get; set; }
Property Value
Type Description
System.Boolean
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static TimeSynchronizationSource DefaultObject { get; }
Property Value
Type Description
TimeSynchronizationSource
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FrameOffset

An additional offset in frames (relative to this source's frame rate) that should used.

Declaration
public int FrameOffset { get; set; }
Property Value
Type Description
System.Int32
Remarks

This is mainly useful to help correct discrepancies between the reported Sample Times and how the samples actually line up relative to other sources.

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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static TimeSynchronizationSource New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
TimeSynchronizationSource

Operators

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Implicit(IntPtr to TimeSynchronizationSource)

Convert from IntPtr to UObject

Declaration
public static implicit operator TimeSynchronizationSource(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
TimeSynchronizationSource
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