Class StaticMeshLightingInfo
Statistics page for static meshes.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.StatsViewer
Assembly: UE4DotNet.dll
Syntax
public class StaticMeshLightingInfo : UObject
Properties
| Improve this Doc View SourcebHasLightmapTexCoords
Declaration
public bool bHasLightmapTexCoords { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bTextureMapping
Declaration
public bool bTextureMapping { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static StaticMeshLightingInfo DefaultObject { get; }
Property Value
Type | Description |
---|---|
StaticMeshLightingInfo |
LightMapLightCount
Num lightmap lights
Declaration
public int LightMapLightCount { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
ShadowMapLightCount
Number of lights generating shadow maps on the primitive.
Declaration
public int ShadowMapLightCount { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
StaticLightingResolution
The static lighting resolution the texture mapping was estimated with.
Declaration
public int StaticLightingResolution { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
TextureLightMapMemoryUsage
Estimated memory usage in KB for light map texel data.
Declaration
public float TextureLightMapMemoryUsage { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
TextureShadowMapMemoryUsage
Estimated memory usage in KB for shadow map texel data.
Declaration
public float TextureShadowMapMemoryUsage { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
VertexLightMapMemoryUsage
Estimated memory usage in KB for light map vertex data.
Declaration
public float VertexLightMapMemoryUsage { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
VertexShadowMapMemoryUsage
Estimated memory usage in KB for shadow map vertex data.
Declaration
public float VertexShadowMapMemoryUsage { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static StaticMeshLightingInfo New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
StaticMeshLightingInfo |
Operators
| Improve this Doc View SourceImplicit(IntPtr to StaticMeshLightingInfo)
Convert from IntPtr to UObject
Declaration
public static implicit operator StaticMeshLightingInfo(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
StaticMeshLightingInfo |