Class SequencerSettings
Serializable options for sequencer.
Inheritance
System.Object
SequencerSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class SequencerSettings : UObject
Properties
|
Improve this Doc
View Source
bActivateRealtimeViewports
Declaration
public bool bActivateRealtimeViewports { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bAllowPossessionOfPIEViewports
Declaration
public bool bAllowPossessionOfPIEViewports { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
Declaration
public bool bAutoScrollEnabled { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bAutoSetTrackDefaults
Declaration
public bool bAutoSetTrackDefaults { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bCompileDirectorOnEvaluate
Declaration
public bool bCompileDirectorOnEvaluate { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bCreateSpawnableCameras
Declaration
public bool bCreateSpawnableCameras { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bEvaluateSubSequencesInIsolation
Declaration
public bool bEvaluateSubSequencesInIsolation { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bInfiniteKeyAreas
Declaration
public bool bInfiniteKeyAreas { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bIsSnapEnabled
Declaration
public bool bIsSnapEnabled { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bKeepCursorInPlayRange
Declaration
public bool bKeepCursorInPlayRange { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bKeepCursorInPlayRangeWhileScrubbing
Declaration
public bool bKeepCursorInPlayRangeWhileScrubbing { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bKeepPlayRangeInSectionBounds
Declaration
public bool bKeepPlayRangeInSectionBounds { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bKeyInterpPropertiesOnly
Declaration
public bool bKeyInterpPropertiesOnly { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bLabelBrowserVisible
Declaration
public bool bLabelBrowserVisible { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bLinkCurveEditorTimeRange
Declaration
public bool bLinkCurveEditorTimeRange { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bRerunConstructionScripts
Declaration
public bool bRerunConstructionScripts { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bRewindOnRecord
Declaration
public bool bRewindOnRecord { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowChannelColors
Declaration
public bool bShowChannelColors { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowCombinedKeyframes
Declaration
public bool bShowCombinedKeyframes { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowDebugVisualization
Declaration
public bool bShowDebugVisualization { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowRangeSlider
Declaration
public bool bShowRangeSlider { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowSelectedNodesOnly
Declaration
public bool bShowSelectedNodesOnly { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapCurveValueToInterval
Declaration
public bool bSnapCurveValueToInterval { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapKeyTimesToInterval
Declaration
public bool bSnapKeyTimesToInterval { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapKeyTimesToKeys
Declaration
public bool bSnapKeyTimesToKeys { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapPlayTimeToDraggedKey
Declaration
public bool bSnapPlayTimeToDraggedKey { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapPlayTimeToInterval
Declaration
public bool bSnapPlayTimeToInterval { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapPlayTimeToKeys
Declaration
public bool bSnapPlayTimeToKeys { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapPlayTimeToPressedKey
Declaration
public bool bSnapPlayTimeToPressedKey { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapSectionTimesToInterval
Declaration
public bool bSnapSectionTimesToInterval { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSnapSectionTimesToSections
Declaration
public bool bSnapSectionTimesToSections { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bVisualizePreAndPostRoll
Declaration
public bool bVisualizePreAndPostRoll { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static SequencerSettings DefaultObject { get; }
Property Value
|
Improve this Doc
View Source
LoopMode
The loop mode of the playback in timeline.
Declaration
public byte LoopMode { get; set; }
Property Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
SpawnPosition
The default location of a spawnable when it is first dragged into the viewport from the content browser.
Declaration
public byte SpawnPosition { get; set; }
Property Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
|
Improve this Doc
View Source
ZeroPadFrames
The number of zeros to pad the frame numbers by.
Declaration
public byte ZeroPadFrames { get; set; }
Property Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
ZoomPosition
Whether to zoom in on the current position or the current time in the timeline.
Declaration
public byte ZoomPosition { get; set; }
Property Value
Type |
Description |
System.Byte |
|
Methods
|
Improve this Doc
View Source
New(UObject, Name)
Spawn an object of this class
Declaration
public static SequencerSettings New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
|
Improve this Doc
View Source
Implicit(IntPtr to SequencerSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator SequencerSettings(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
|
Returns