Class PixelInspectorView
Inheritance
System.Object
PixelInspectorView
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class PixelInspectorView : UObject
Properties
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AmbientOcclusion
From the GBufferC A Channel encoded with IndirectIrradiance.
Declaration
public float AmbientOcclusion { get; set; }
Property Value
Type |
Description |
System.Single |
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BackLit
From the GBufferD B Channel.
Declaration
public float BackLit { get; set; }
Property Value
Type |
Description |
System.Single |
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BaseColor
From the GBufferC RGB Channels.
Declaration
public LinearColor BaseColor { get; set; }
Property Value
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ClearCoat
From the GBufferD R Channel.
Declaration
public float ClearCoat { get; set; }
Property Value
Type |
Description |
System.Single |
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ClearCoatRoughness
From the GBufferD G Channel.
Declaration
public float ClearCoatRoughness { get; set; }
Property Value
Type |
Description |
System.Single |
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Cloth
From the GBufferD A Channel.
Declaration
public float Cloth { get; set; }
Property Value
Type |
Description |
System.Single |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static PixelInspectorView DefaultObject { get; }
Property Value
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EyeTangent
From the GBufferD RG Channels.
Declaration
public Vector EyeTangent { get; set; }
Property Value
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FinalColor
Final RGBA 8bits Color after tone mapping, default value is black.
Declaration
public LinearColor FinalColor { get; set; }
Property Value
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HdrColor
Declaration
public LinearColor HdrColor { get; set; }
Property Value
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IndirectIrradiance
From the GBufferC A Channel encoded with AmbientOcclusion.
Declaration
public float IndirectIrradiance { get; set; }
Property Value
Type |
Description |
System.Single |
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IrisDistance
From the GBufferD A Channel.
Declaration
public float IrisDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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IrisMask
From the GBufferD B Channel.
Declaration
public float IrisMask { get; set; }
Property Value
Type |
Description |
System.Single |
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Luminance
Declaration
public float Luminance { get; set; }
Property Value
Type |
Description |
System.Single |
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MaterialShadingModel
From the GBufferB A Channel encoded with SelectiveOutputMask.
Declaration
public byte MaterialShadingModel { get; set; }
Property Value
Type |
Description |
System.Byte |
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From the GBufferB R Channel.
Declaration
public float Metallic { get; set; }
Property Value
Type |
Description |
System.Single |
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Normal
From the GBufferA RGB Channels.
Declaration
public Vector Normal { get; set; }
Property Value
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Opacity
From the GBufferD A Channel.
Declaration
public float Opacity { get; set; }
Property Value
Type |
Description |
System.Single |
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PerObjectGBufferData
From the GBufferA A Channel.
Declaration
public float PerObjectGBufferData { get; set; }
Property Value
Type |
Description |
System.Single |
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PreExposure
Declaration
public float PreExposure { get; set; }
Property Value
Type |
Description |
System.Single |
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Roughness
From the GBufferB B Channel.
Declaration
public float Roughness { get; set; }
Property Value
Type |
Description |
System.Single |
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SceneColor
Declaration
public LinearColor SceneColor { get; set; }
Property Value
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SelectiveOutputMask
From the GBufferB A Channel encoded with ShadingModel.
Declaration
public int SelectiveOutputMask { get; set; }
Property Value
Type |
Description |
System.Int32 |
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Specular
From the GBufferB G Channel.
Declaration
public float Specular { get; set; }
Property Value
Type |
Description |
System.Single |
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
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SubSurfaceColor
From the GBufferD RGB Channels.
Declaration
public LinearColor SubSurfaceColor { get; set; }
Property Value
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SubsurfaceProfile
From the GBufferD RGB Channels.
Declaration
public Vector SubsurfaceProfile { get; set; }
Property Value
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WorldNormal
From the GBufferD RG Channels.
Declaration
public Vector WorldNormal { get; set; }
Property Value
Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static PixelInspectorView New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
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Implicit(IntPtr to PixelInspectorView)
Convert from IntPtr to UObject
Declaration
public static implicit operator PixelInspectorView(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns