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Class PaperTileSet

A tile set is a collection of tiles pulled from a texture that can be used to fill out a tile map.

Inheritance
System.Object
UObject
PaperTileSet
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Paper2D
Assembly: UE4DotNet.dll
Syntax
public class PaperTileSet : UObject
Remarks

@see UPaperTileMap, UPaperTileMapComponent

Properties

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AdditionalSourceTextures

Additional source textures for other slots

Declaration
public ObjectArrayField<Texture> AdditionalSourceTextures { get; }
Property Value
Type Description
ObjectArrayField<Texture>
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AllocatedHeight

Allocated height of the per-tile data

Declaration
public int AllocatedHeight { get; set; }
Property Value
Type Description
System.Int32
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AllocatedWidth

Allocated width of the per-tile data

Declaration
public int AllocatedWidth { get; set; }
Property Value
Type Description
System.Int32
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BackgroundColor

The background color displayed in the tile set viewer

Declaration
public LinearColor BackgroundColor { get; set; }
Property Value
Type Description
LinearColor
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BorderMargin

The amount of padding around the border of the tile sheet (in pixels)

Declaration
public IntMargin BorderMargin { get; }
Property Value
Type Description
IntMargin
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static PaperTileSet DefaultObject { get; }
Property Value
Type Description
PaperTileSet
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DrawingOffset

The drawing offset for tiles from this set (in pixels)

Declaration
public IntPoint DrawingOffset { get; }
Property Value
Type Description
IntPoint
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HeightInTiles

Cached height of this tile set (in tiles)

Declaration
public int HeightInTiles { get; set; }
Property Value
Type Description
System.Int32
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PerTileSpacing

The amount of padding between tiles in the tile sheet (in pixels)

Declaration
public IntPoint PerTileSpacing { get; }
Property Value
Type Description
IntPoint
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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TileSheet

The tile sheet texture associated with this tile set

Declaration
public Texture2D TileSheet { get; }
Property Value
Type Description
Texture2D
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TileSize

The width and height of a single tile (in pixels)

Declaration
public IntPoint TileSize { get; }
Property Value
Type Description
IntPoint
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WidthInTiles

Cached width of this tile set (in tiles)

Declaration
public int WidthInTiles { get; set; }
Property Value
Type Description
System.Int32

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static PaperTileSet New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
PaperTileSet

Operators

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Implicit(IntPtr to PaperTileSet)

Convert from IntPtr to UObject

Declaration
public static implicit operator PaperTileSet(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
PaperTileSet
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