Class UnitTestPackageMap
Package map override, for blocking the creation of actor channels for specific actors (by detecting the actor class being created)
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.NetcodeUnitTest
Assembly: UE4DotNet.dll
Syntax
public class UnitTestPackageMap : PackageMapClient
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static UnitTestPackageMap DefaultObject { get; }
Property Value
Type | Description |
---|---|
UnitTestPackageMap |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static UnitTestPackageMap New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
UnitTestPackageMap |
Operators
| Improve this Doc View SourceImplicit(IntPtr to UnitTestPackageMap)
Convert from IntPtr to UObject
Declaration
public static implicit operator UnitTestPackageMap(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
UnitTestPackageMap |