Class NavigationTestingActor
Inheritance
System.Object
NavigationTestingActor
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class NavigationTestingActor : Actor
Properties
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bActAsNavigationInvoker
Declaration
public bool bActAsNavigationInvoker { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bDrawDistanceToWall
Declaration
public bool bDrawDistanceToWall { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bGatherDetailedInfo
Declaration
public bool bGatherDetailedInfo { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bPathExist
Declaration
public bool bPathExist { get; }
Property Value
Type |
Description |
System.Boolean |
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bPathIsPartial
Declaration
public bool bPathIsPartial { get; }
Property Value
Type |
Description |
System.Boolean |
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bPathSearchOutOfNodes
Declaration
public bool bPathSearchOutOfNodes { get; }
Property Value
Type |
Description |
System.Boolean |
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bProjectedLocationValid
Declaration
public bool bProjectedLocationValid { get; }
Property Value
Type |
Description |
System.Boolean |
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bSearchStart
Declaration
public bool bSearchStart { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bShouldBeVisibleInGame
Declaration
public bool bShouldBeVisibleInGame { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bShowBestPath
Declaration
public bool bShowBestPath { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bShowDiffWithPreviousStep
Declaration
public bool bShowDiffWithPreviousStep { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bShowNodePool
Declaration
public bool bShowNodePool { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bUseHierarchicalPathfinding
Declaration
public bool bUseHierarchicalPathfinding { get; set; }
Property Value
Type |
Description |
System.Boolean |
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CapsuleComponent
Declaration
public CapsuleComponent CapsuleComponent { get; set; }
Property Value
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CostDisplayMode
determines which cost will be shown
Declaration
public byte CostDisplayMode { get; set; }
Property Value
Type |
Description |
System.Byte |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static NavigationTestingActor DefaultObject { get; }
Property Value
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EdRenderComp
Declaration
public NavTestRenderingComponent EdRenderComp { get; set; }
Property Value
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FilterClass
"None" will result in default filter being used
Declaration
public SubclassOf<NavigationQueryFilter> FilterClass { get; set; }
Property Value
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InvokerComponent
Declaration
public NavigationInvokerComponent InvokerComponent { get; set; }
Property Value
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MyNavData
Declaration
public NavigationData MyNavData { get; set; }
Property Value
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NavAgentProps
Declaration
public NavAgentProperties NavAgentProps { get; set; }
Property Value
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OffsetFromCornersDistance
Offset from Corners Distance
Declaration
public float OffsetFromCornersDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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OtherActor
Declaration
public NavigationTestingActor OtherActor { get; set; }
Property Value
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PathCost
Declaration
public float PathCost { get; }
Property Value
Type |
Description |
System.Single |
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PathfindingSteps
Declaration
public int PathfindingSteps { get; }
Property Value
Type |
Description |
System.Int32 |
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PathfindingTime
Declaration
public float PathfindingTime { get; }
Property Value
Type |
Description |
System.Single |
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ProjectedLocation
Declaration
public Vector ProjectedLocation { get; }
Property Value
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QueryingExtent
Declaration
public Vector QueryingExtent { get; set; }
Property Value
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ShowStepIndex
Declaration
public int ShowStepIndex { get; set; }
Property Value
Type |
Description |
System.Int32 |
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
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TextCanvasOffset
text canvas offset to apply
Declaration
public Vector2D TextCanvasOffset { get; set; }
Property Value
Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static NavigationTestingActor New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
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Implicit(IntPtr to NavigationTestingActor)
Convert from IntPtr to UObject
Declaration
public static implicit operator NavigationTestingActor(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns