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Class UTT61_DebugReplicateData

Implements UTT GameplayDebuggingComponent/ServerReplicateData crash Command: UTT -b 61 127.

Inheritance
System.Object
UObject
UnitTestBase
UnitTest
ProcessUnitTest
ClientUnitTest
UTT61_DebugReplicateData
Inherited Members
ClientUnitTest.MinClient
UnitTest.TimeToPeakMem
UnitTest.LastExecutionTime
UnitTest.UnitTasks
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.NUTUnrealEngine4
Assembly: UE4DotNet.dll
Syntax
public class UTT61_DebugReplicateData : ClientUnitTest
Remarks

0.0.1

Documentation from Luigi:

  • TEST VULNERABILITY: ServerReplicateData array overflow

07 May 2014 ServerReplicateData array overflow

The ServerReplicateMessageToAIDebugView function used for some debugging features is affected by an array overflow with the InMessages: ActivateDataView and DeactivateDataView.

This is the same function that was affected by the bug 55 reported the 27 March, anyway remember that it's NOT used in shipping builds.

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static UTT61_DebugReplicateData DefaultObject { get; }
Property Value
Type Description
UTT61_DebugReplicateData
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static UTT61_DebugReplicateData New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
UTT61_DebugReplicateData

Operators

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Implicit(IntPtr to UTT61_DebugReplicateData)

Convert from IntPtr to UObject

Declaration
public static implicit operator UTT61_DebugReplicateData(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
UTT61_DebugReplicateData
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