Class MovieSceneCaptureEnvironment
Movie Scene Capture Environment
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneCapture
Assembly: UE4DotNet.dll
Syntax
public class MovieSceneCaptureEnvironment : UObject
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static MovieSceneCaptureEnvironment DefaultObject { get; }
Property Value
Type | Description |
---|---|
MovieSceneCaptureEnvironment |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceFindAudioCaptureProtocol()
Attempt to locate a capture protocol - may not be in a capturing state
Declaration
public static MovieSceneAudioCaptureProtocolBase FindAudioCaptureProtocol()
Returns
Type | Description |
---|---|
MovieSceneAudioCaptureProtocolBase |
FindImageCaptureProtocol()
Attempt to locate a capture protocol - may not be in a capturing state
Declaration
public static MovieSceneImageCaptureProtocolBase FindImageCaptureProtocol()
Returns
Type | Description |
---|---|
MovieSceneImageCaptureProtocolBase |
GetCaptureElapsedTime()
Get the total elapsed time of the current capture in seconds
Declaration
public static float GetCaptureElapsedTime()
Returns
Type | Description |
---|---|
System.Single |
GetCaptureFrameNumber()
Get the frame number of the current capture
Declaration
public static int GetCaptureFrameNumber()
Returns
Type | Description |
---|---|
System.Int32 |
IsCaptureInProgress()
Return true if there is any capture currently active (even in a warm-up state).
Declaration
public static bool IsCaptureInProgress()
Returns
Type | Description |
---|---|
System.Boolean |
Remarks
Useful for checking whether to do certain operations in BeginPlay
New(UObject, Name)
Spawn an object of this class
Declaration
public static MovieSceneCaptureEnvironment New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MovieSceneCaptureEnvironment |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MovieSceneCaptureEnvironment)
Convert from IntPtr to UObject
Declaration
public static implicit operator MovieSceneCaptureEnvironment(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MovieSceneCaptureEnvironment |