Class CompressedImageSequenceProtocol
Compressed Image Sequence Protocol
Inheritance
System.Object
CompressedImageSequenceProtocol
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneCapture
Assembly: UE4DotNet.dll
Syntax
public class CompressedImageSequenceProtocol : ImageSequenceProtocol
Properties
| Improve this Doc View SourceCompressionQuality
Level of compression to apply to the image, between 1 (worst quality, best compression) and 100 (best quality, worst compression)
Declaration
public int CompressionQuality { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static CompressedImageSequenceProtocol DefaultObject { get; }
Property Value
Type | Description |
---|---|
CompressedImageSequenceProtocol |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static CompressedImageSequenceProtocol New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
CompressedImageSequenceProtocol |
Operators
| Improve this Doc View SourceImplicit(IntPtr to CompressedImageSequenceProtocol)
Convert from IntPtr to UObject
Declaration
public static implicit operator CompressedImageSequenceProtocol(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
CompressedImageSequenceProtocol |