Class CompositionGraphCaptureProtocol
Composition Graph Capture Protocol
Inheritance
System.Object
CompositionGraphCaptureProtocol
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MovieSceneCapture
Assembly: UE4DotNet.dll
Syntax
public class CompositionGraphCaptureProtocol : MovieSceneImageCaptureProtocolBase
Properties
| Improve this Doc View SourcebCaptureFramesInHDR
Declaration
public bool bCaptureFramesInHDR { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bDisableScreenPercentage
Declaration
public bool bDisableScreenPercentage { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
CaptureGamut
The color gamut to use when storing HDR captured data. The gamut depends on whether the bCaptureFramesInHDR option is enabled.
Declaration
public byte CaptureGamut { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static CompositionGraphCaptureProtocol DefaultObject { get; }
Property Value
Type | Description |
---|---|
CompositionGraphCaptureProtocol |
HDRCompressionQuality
Compression Quality for HDR Frames (0 for no compression, 1 for default compression which can be slow)
Declaration
public int HDRCompressionQuality { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
IncludeRenderPasses
A list of render passes to include in the capture. Leave empty to export all available passes.
Declaration
public CompositionGraphCapturePasses IncludeRenderPasses { get; set; }
Property Value
Type | Description |
---|---|
CompositionGraphCapturePasses |
PostProcessingMaterial
Custom post processing material to use for rendering
Declaration
public SoftObjectPath PostProcessingMaterial { get; set; }
Property Value
Type | Description |
---|---|
SoftObjectPath |
PostProcessingMaterialPtr
Post Processing Material Ptr
Declaration
public MaterialInterface PostProcessingMaterialPtr { get; set; }
Property Value
Type | Description |
---|---|
MaterialInterface |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static CompositionGraphCaptureProtocol New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
CompositionGraphCaptureProtocol |
Operators
| Improve this Doc View SourceImplicit(IntPtr to CompositionGraphCaptureProtocol)
Convert from IntPtr to UObject
Declaration
public static implicit operator CompositionGraphCaptureProtocol(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
CompositionGraphCaptureProtocol |