Class MagicLeapHMDFunctionLibrary
Magic Leap HMDFunction Library
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.MagicLeap
Assembly: UE4DotNet.dll
Syntax
public class MagicLeapHMDFunctionLibrary : BlueprintFunctionLibrary
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static MagicLeapHMDFunctionLibrary DefaultObject { get; }
Property Value
Type | Description |
---|---|
MagicLeapHMDFunctionLibrary |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceGetHeadTrackingState()
Get Head Tracking State
Declaration
public static (HeadTrackingState, bool) GetHeadTrackingState()
Returns
Type | Description |
---|---|
System.ValueTuple<HeadTrackingState, System.Boolean> |
GetMLSDKVersion()
Get MLSDKVersion
Declaration
public static string GetMLSDKVersion()
Returns
Type | Description |
---|---|
System.String |
GetMLSDKVersionMajor()
Get MLSDKVersion Major
Declaration
public static int GetMLSDKVersionMajor()
Returns
Type | Description |
---|---|
System.Int32 |
GetMLSDKVersionMinor()
Get MLSDKVersion Minor
Declaration
public static int GetMLSDKVersionMinor()
Returns
Type | Description |
---|---|
System.Int32 |
GetMLSDKVersionRevision()
Get MLSDKVersion Revision
Declaration
public static int GetMLSDKVersionRevision()
Returns
Type | Description |
---|---|
System.Int32 |
IsRunningOnMagicLeapHMD()
Returns true if this code is executing on the ML HMD, false otherwise (e.g. it's executing on PC)
Declaration
public static bool IsRunningOnMagicLeapHMD()
Returns
Type | Description |
---|---|
System.Boolean |
New(UObject, Name)
Spawn an object of this class
Declaration
public static MagicLeapHMDFunctionLibrary New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MagicLeapHMDFunctionLibrary |
SetBaseOrientation(Quat)
Set Base Orientation
Declaration
public static void SetBaseOrientation(Quat InBaseOrientation)
Parameters
Type | Name | Description |
---|---|---|
Quat | InBaseOrientation |
SetBasePosition(Vector)
Set Base Position
Declaration
public static void SetBasePosition(Vector InBasePosition)
Parameters
Type | Name | Description |
---|---|---|
Vector | InBasePosition |
SetBaseRotation(Rotator)
Set Base Rotation
Declaration
public static void SetBaseRotation(Rotator InBaseRotation)
Parameters
Type | Name | Description |
---|---|---|
Rotator | InBaseRotation |
SetFocusActor(Actor)
Set the actor whose location is used as the focus point. The focus distance is the distance from the HMD to the focus point.
Declaration
public static void SetFocusActor(Actor InFocusActor)
Parameters
Type | Name | Description |
---|---|---|
Actor | InFocusActor |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MagicLeapHMDFunctionLibrary)
Convert from IntPtr to UObject
Declaration
public static implicit operator MagicLeapHMDFunctionLibrary(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MagicLeapHMDFunctionLibrary |