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Class EditableGameplayTagQuery

This is an editor-only representation of a query, designed to be editable with a typical property window.

Inheritance
System.Object
UObject
EditableGameplayTagQuery
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayTags
Assembly: UE4DotNet.dll
Syntax
public class EditableGameplayTagQuery : UObject
Remarks

To edit a query in the editor, an FGameplayTagQuery is converted to a set of UObjects and edited, When finished, the query struct is rewritten and these UObjects are discarded. This query representation is not intended for runtime use.

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static EditableGameplayTagQuery DefaultObject { get; }
Property Value
Type Description
EditableGameplayTagQuery
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RootExpression

The base expression of this query.

Declaration
public EditableGameplayTagQueryExpression RootExpression { get; set; }
Property Value
Type Description
EditableGameplayTagQueryExpression
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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TagQueryExportText_Helper

Property to hold a gameplay tag query so we can use the exporttext path to get a string representation.

Declaration
public GameplayTagQuery TagQueryExportText_Helper { get; set; }
Property Value
Type Description
GameplayTagQuery

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static EditableGameplayTagQuery New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
EditableGameplayTagQuery

Operators

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Implicit(IntPtr to EditableGameplayTagQuery)

Convert from IntPtr to UObject

Declaration
public static implicit operator EditableGameplayTagQuery(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
EditableGameplayTagQuery
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