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Class GameplayDebuggerConfig

Gameplay Debugger Config

Inheritance
System.Object
UObject
GameplayDebuggerConfig
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.GameplayDebugger
Assembly: UE4DotNet.dll
Syntax
public class GameplayDebuggerConfig : UObject

Properties

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ActivationKey

key used to activate visual debugger tool

Declaration
public Key ActivationKey { get; set; }
Property Value
Type Description
Key
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CategoryRowNextKey

select next category row

Declaration
public Key CategoryRowNextKey { get; set; }
Property Value
Type Description
Key
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CategoryRowPrevKey

select previous category row

Declaration
public Key CategoryRowPrevKey { get; set; }
Property Value
Type Description
Key
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CategorySlot0

select category slot 0

Declaration
public Key CategorySlot0 { get; set; }
Property Value
Type Description
Key
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CategorySlot1

select category slot 1

Declaration
public Key CategorySlot1 { get; set; }
Property Value
Type Description
Key
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CategorySlot2

select category slot 2

Declaration
public Key CategorySlot2 { get; set; }
Property Value
Type Description
Key
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CategorySlot3

select category slot 3

Declaration
public Key CategorySlot3 { get; set; }
Property Value
Type Description
Key
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CategorySlot4

select category slot 4

Declaration
public Key CategorySlot4 { get; set; }
Property Value
Type Description
Key
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CategorySlot5

select category slot 5

Declaration
public Key CategorySlot5 { get; set; }
Property Value
Type Description
Key
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CategorySlot6

select category slot 6

Declaration
public Key CategorySlot6 { get; set; }
Property Value
Type Description
Key
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CategorySlot7

select category slot 7

Declaration
public Key CategorySlot7 { get; set; }
Property Value
Type Description
Key
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CategorySlot8

select category slot 8

Declaration
public Key CategorySlot8 { get; set; }
Property Value
Type Description
Key
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CategorySlot9

select category slot 9

Declaration
public Key CategorySlot9 { get; set; }
Property Value
Type Description
Key
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DebugCanvasPaddingBottom

additional canvas padding: bottom

Declaration
public float DebugCanvasPaddingBottom { get; set; }
Property Value
Type Description
System.Single
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DebugCanvasPaddingLeft

additional canvas padding: left

Declaration
public float DebugCanvasPaddingLeft { get; set; }
Property Value
Type Description
System.Single
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DebugCanvasPaddingRight

additional canvas padding: right

Declaration
public float DebugCanvasPaddingRight { get; set; }
Property Value
Type Description
System.Single
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DebugCanvasPaddingTop

additional canvas padding: top

Declaration
public float DebugCanvasPaddingTop { get; set; }
Property Value
Type Description
System.Single
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static GameplayDebuggerConfig DefaultObject { get; }
Property Value
Type Description
GameplayDebuggerConfig
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static GameplayDebuggerConfig New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
GameplayDebuggerConfig

Operators

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Implicit(IntPtr to GameplayDebuggerConfig)

Convert from IntPtr to UObject

Declaration
public static implicit operator GameplayDebuggerConfig(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
GameplayDebuggerConfig
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