Class GeneralProjectSettings
Inheritance
System.Object
GeneralProjectSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class GeneralProjectSettings : UObject
Properties
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bAllowClose
Declaration
public bool bAllowClose { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bAllowMaximize
Declaration
public bool bAllowMaximize { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bAllowMinimize
Declaration
public bool bAllowMinimize { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bAllowWindowResize
Declaration
public bool bAllowWindowResize { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bShouldWindowPreserveAspectRatio
Declaration
public bool bShouldWindowPreserveAspectRatio { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bStartInVR
Declaration
public bool bStartInVR { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bUseBorderlessWindow
Declaration
public bool bUseBorderlessWindow { get; set; }
Property Value
Type |
Description |
System.Boolean |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static GeneralProjectSettings DefaultObject { get; }
Property Value
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ProjectID
The project's unique identifier.
Declaration
public FGuid ProjectID { get; set; }
Property Value
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static GeneralProjectSettings New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
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Implicit(IntPtr to GeneralProjectSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator GeneralProjectSettings(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns