Class WindDirectionalSourceComponent
Component that provides a directional wind source. Only affects SpeedTree assets.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class WindDirectionalSourceComponent : SceneComponent
Properties
| Improve this Doc View SourcebPointWind
Declaration
public bool bPointWind { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static WindDirectionalSourceComponent DefaultObject { get; }
Property Value
Type | Description |
---|---|
WindDirectionalSourceComponent |
MaxGustAmount
Max Gust Amount
Declaration
public float MaxGustAmount { get; }
Property Value
Type | Description |
---|---|
System.Single |
MinGustAmount
Min Gust Amount
Declaration
public float MinGustAmount { get; }
Property Value
Type | Description |
---|---|
System.Single |
Radius
Radius
Declaration
public float Radius { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Speed
Speed
Declaration
public float Speed { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Strength
Strength
Declaration
public float Strength { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static WindDirectionalSourceComponent New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
WindDirectionalSourceComponent |
SetMaximumGustAmount(Single)
Set maximum deviation for wind gusts
Declaration
public void SetMaximumGustAmount(float InNewMaxGust)
Parameters
Type | Name | Description |
---|---|---|
System.Single | InNewMaxGust |
SetMinimumGustAmount(Single)
Set minimum deviation for wind gusts
Declaration
public void SetMinimumGustAmount(float InNewMinGust)
Parameters
Type | Name | Description |
---|---|---|
System.Single | InNewMinGust |
SetRadius(Single)
Set the effect radius for point wind
Declaration
public void SetRadius(float InNewRadius)
Parameters
Type | Name | Description |
---|---|---|
System.Single | InNewRadius |
SetSpeed(Single)
Sets the windspeed of the generated wind
Declaration
public void SetSpeed(float InNewSpeed)
Parameters
Type | Name | Description |
---|---|---|
System.Single | InNewSpeed |
SetStrength(Single)
Sets the strength of the generated wind
Declaration
public void SetStrength(float InNewStrength)
Parameters
Type | Name | Description |
---|---|---|
System.Single | InNewStrength |
SetWindType(EWindSourceType)
Set the type of wind generator to use
Declaration
public void SetWindType(EWindSourceType InNewType)
Parameters
Type | Name | Description |
---|---|---|
EWindSourceType | InNewType |
Operators
| Improve this Doc View SourceImplicit(IntPtr to WindDirectionalSourceComponent)
Convert from IntPtr to UObject
Declaration
public static implicit operator WindDirectionalSourceComponent(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
WindDirectionalSourceComponent |