Class UserInterfaceSettings
User Interface settings that control Slate and UMG.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class UserInterfaceSettings : DeveloperSettings
Properties
| Improve this Doc View SourceApplicationScale
An optional application scale to apply on top of the custom scaling rules.
Declaration
public float ApplicationScale { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
So if you want to expose a property in your game title, you can modify this underlying value to scale the entire UI.
bAllowHighDPIInGameMode
Declaration
public bool bAllowHighDPIInGameMode { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bLoadWidgetsOnDedicatedServer
Declaration
public bool bLoadWidgetsOnDedicatedServer { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
CursorClasses
Cursor Classes
Declaration
public ObjectArrayField<UObject> CursorClasses { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<UObject> |
CustomScalingRule
Custom Scaling Rule
Declaration
public DPICustomScalingRule CustomScalingRule { get; set; }
Property Value
Type | Description |
---|---|
DPICustomScalingRule |
CustomScalingRuleClass
Set DPI Scale Rule to Custom, and this class will be used instead of any of the built-in rules.
Declaration
public SoftClassPath CustomScalingRuleClass { get; set; }
Property Value
Type | Description |
---|---|
SoftClassPath |
CustomScalingRuleClassInstance
Custom Scaling Rule Class Instance
Declaration
public SubclassOf<UObject> CustomScalingRuleClassInstance { get; set; }
Property Value
Type | Description |
---|---|
SubclassOf<UObject> |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static UserInterfaceSettings DefaultObject { get; }
Property Value
Type | Description |
---|---|
UserInterfaceSettings |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
UIScaleCurve
Controls how the UI is scaled at different resolutions based on the DPI Scale Rule
Declaration
public RuntimeFloatCurve UIScaleCurve { get; set; }
Property Value
Type | Description |
---|---|
RuntimeFloatCurve |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static UserInterfaceSettings New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
UserInterfaceSettings |
Operators
| Improve this Doc View SourceImplicit(IntPtr to UserInterfaceSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator UserInterfaceSettings(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
UserInterfaceSettings |