Class UserDefinedStruct
User Defined Struct
Inheritance
System.Object
UserDefinedStruct
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class UserDefinedStruct : ScriptStruct
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static UserDefinedStruct DefaultObject { get; }
Property Value
Type | Description |
---|---|
UserDefinedStruct |
EditorData
Editor Data
Declaration
public UObject EditorData { get; set; }
Property Value
Type | Description |
---|---|
UObject |
FGuid
Uniquely identifies this specific user struct
Declaration
public FGuid FGuid { get; set; }
Property Value
Type | Description |
---|---|
FGuid |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Status
Status of this struct, outside of the editor it is assumed to always be UpToDate
Declaration
public byte Status { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static UserDefinedStruct New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
UserDefinedStruct |
Operators
| Improve this Doc View SourceImplicit(IntPtr to UserDefinedStruct)
Convert from IntPtr to UObject
Declaration
public static implicit operator UserDefinedStruct(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
UserDefinedStruct |