Class StereoLayerFunctionLibrary
StereoLayer Extensions Function Library
Inherited Members
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class StereoLayerFunctionLibrary : BlueprintFunctionLibrary
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static StereoLayerFunctionLibrary DefaultObject { get; }
Property Value
Type | Description |
---|---|
StereoLayerFunctionLibrary |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceEnableAutoLoadingSplashScreen(Boolean)
Enables/disables splash screen to be automatically shown when LoadMap is called.
Declaration
public static void EnableAutoLoadingSplashScreen(bool InAutoShowEnabled)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | InAutoShowEnabled |
Remarks
@param bAutoShowEnabled (in) True, if automatic showing of splash screens is enabled when map is being loaded.
HideSplashScreen()
Hide the splash screen and return to normal display.
Declaration
public static void HideSplashScreen()
New(UObject, Name)
Spawn an object of this class
Declaration
public static StereoLayerFunctionLibrary New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
StereoLayerFunctionLibrary |
SetSplashScreen(Texture, Vector2D, Vector2D, Boolean, Boolean)
Set splash screen attributes @
Declaration
public static void SetSplashScreen(Texture Texture, Vector2D Scale, Vector2D Offset, bool bShowLoadingMovie, bool bShowOnSet)
Parameters
Type | Name | Description |
---|---|---|
Texture | Texture | |
Vector2D | Scale | |
Vector2D | Offset | |
System.Boolean | bShowLoadingMovie | |
System.Boolean | bShowOnSet |
Remarks
param Texture (in) A texture to be used for the splash. B8R8G8A8 format. @param Scale (in) Scale of the texture. @param Offset (in) Position from which to start rendering the texture. @param ShowLoadingMovie (in) Whether the splash screen presents loading movies.
ShowSplashScreen()
Show the splash screen and override the VR display
Declaration
public static void ShowSplashScreen()
Operators
| Improve this Doc View SourceImplicit(IntPtr to StereoLayerFunctionLibrary)
Convert from IntPtr to UObject
Declaration
public static implicit operator StereoLayerFunctionLibrary(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
StereoLayerFunctionLibrary |