Class StaticMeshDescriptions
Container UObject which holds a MeshDescription for every SourceModel LOD.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class StaticMeshDescriptions : UObject
Remarks
Eventually this will be outered to the static mesh's package, so the data is saved along with the static mesh, but will not be referenced by it. The static mesh can later load the mesh description container on demand.
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static StaticMeshDescriptions DefaultObject { get; }
Property Value
Type | Description |
---|---|
StaticMeshDescriptions |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static StaticMeshDescriptions New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
StaticMeshDescriptions |
Operators
| Improve this Doc View SourceImplicit(IntPtr to StaticMeshDescriptions)
Convert from IntPtr to UObject
Declaration
public static implicit operator StaticMeshDescriptions(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
StaticMeshDescriptions |