Class StaticMeshActor
StaticMeshActor is an instance of a UStaticMesh in the world.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class StaticMeshActor : Actor
Remarks
Static meshes are geometry that do not animate or otherwise deform, and are more efficient to render than other types of geometry. Static meshes dragged into the level from the Content Browser are automatically converted to StaticMeshActors.
@see https://docs.unrealengine.com/latest/INT/Engine/Actors/StaticMeshActor/ @see UStaticMesh
Properties
| Improve this Doc View SourcebStaticMeshReplicateMovement
Declaration
public bool bStaticMeshReplicateMovement { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static StaticMeshActor DefaultObject { get; }
Property Value
| Type | Description |
|---|---|
| StaticMeshActor |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
| Type | Description |
|---|---|
| Class |
StaticMeshComponent
Static Mesh Component
Declaration
public StaticMeshComponent StaticMeshComponent { get; }
Property Value
| Type | Description |
|---|---|
| StaticMeshComponent |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static StaticMeshActor New(UObject obj = null, Name name = default(Name))
Parameters
| Type | Name | Description |
|---|---|---|
| UObject | obj | |
| Name | name |
Returns
| Type | Description |
|---|---|
| StaticMeshActor |
SetMobility(Byte)
Function to change mobility type
Declaration
public void SetMobility(byte InMobility)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Byte | InMobility |
Operators
| Improve this Doc View SourceImplicit(IntPtr to StaticMeshActor)
Convert from IntPtr to UObject
Declaration
public static implicit operator StaticMeshActor(IntPtr p)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | p |
Returns
| Type | Description |
|---|---|
| StaticMeshActor |