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Class ReverbEffect

Reverb Effect

Inheritance
System.Object
UObject
ReverbEffect
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ReverbEffect : UObject

Properties

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AirAbsorptionGainHF

Declaration
public float AirAbsorptionGainHF { get; set; }
Property Value
Type Description
System.Single
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bChanged

Declaration
public bool bChanged { get; set; }
Property Value
Type Description
System.Boolean
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DecayHFRatio

Declaration
public float DecayHFRatio { get; set; }
Property Value
Type Description
System.Single
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DecayTime

Declaration
public float DecayTime { get; set; }
Property Value
Type Description
System.Single
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ReverbEffect DefaultObject { get; }
Property Value
Type Description
ReverbEffect
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Density

Declaration
public float Density { get; set; }
Property Value
Type Description
System.Single
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Diffusion

Declaration
public float Diffusion { get; set; }
Property Value
Type Description
System.Single
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Gain

Declaration
public float Gain { get; set; }
Property Value
Type Description
System.Single
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GainHF

Declaration
public float GainHF { get; set; }
Property Value
Type Description
System.Single
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LateDelay

Declaration
public float LateDelay { get; set; }
Property Value
Type Description
System.Single
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LateGain

Declaration
public float LateGain { get; set; }
Property Value
Type Description
System.Single
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ReflectionsDelay

Declaration
public float ReflectionsDelay { get; set; }
Property Value
Type Description
System.Single
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ReflectionsGain

Declaration
public float ReflectionsGain { get; set; }
Property Value
Type Description
System.Single
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RoomRolloffFactor

Declaration
public float RoomRolloffFactor { get; set; }
Property Value
Type Description
System.Single
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ReverbEffect New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ReverbEffect

Operators

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Implicit(IntPtr to ReverbEffect)

Convert from IntPtr to UObject

Declaration
public static implicit operator ReverbEffect(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ReverbEffect
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