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Class ParticleModuleVelocityCone

Particle Module Velocity Cone

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleVelocityBase
ParticleModuleVelocityCone
Inherited Members
ParticleModuleVelocityBase.bInWorldSpace
ParticleModuleVelocityBase.bApplyOwnerScale
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleVelocityCone : ParticleModuleVelocityBase

Properties

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Angle

The Min value represents the inner cone angle value and the Max value represents the outer cone angle value.

Declaration
public RawDistributionFloat Angle { get; set; }
Property Value
Type Description
RawDistributionFloat
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleVelocityCone DefaultObject { get; }
Property Value
Type Description
ParticleModuleVelocityCone
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Direction

The direction FVector of the cone.

Declaration
public Vector Direction { get; set; }
Property Value
Type Description
Vector
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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Velocity

The initial velocity of the particles.

Declaration
public RawDistributionFloat Velocity { get; set; }
Property Value
Type Description
RawDistributionFloat

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleVelocityCone New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleVelocityCone

Operators

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Implicit(IntPtr to ParticleModuleVelocityCone)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleVelocityCone(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleVelocityCone
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