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Class ParticleModuleVectorFieldRotation

Particle Module Vector Field Rotation

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleVectorFieldBase
ParticleModuleVectorFieldRotation
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleVectorFieldRotation : ParticleModuleVectorFieldBase

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleVectorFieldRotation DefaultObject { get; }
Property Value
Type Description
ParticleModuleVectorFieldRotation
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MaxInitialRotation

Maximum initial rotation applied to the local vector field.

Declaration
public Vector MaxInitialRotation { get; set; }
Property Value
Type Description
Vector
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MinInitialRotation

Minimum initial rotation applied to the local vector field.

Declaration
public Vector MinInitialRotation { get; set; }
Property Value
Type Description
Vector
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleVectorFieldRotation New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleVectorFieldRotation

Operators

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Implicit(IntPtr to ParticleModuleVectorFieldRotation)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleVectorFieldRotation(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleVectorFieldRotation
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