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Class ParticleModuleVectorFieldGlobal

Particle Module Vector Field Global

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleVectorFieldBase
ParticleModuleVectorFieldGlobal
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleVectorFieldGlobal : ParticleModuleVectorFieldBase

Properties

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bOverrideGlobalVectorFieldTightness

Declaration
public bool bOverrideGlobalVectorFieldTightness { get; set; }
Property Value
Type Description
System.Boolean
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleVectorFieldGlobal DefaultObject { get; }
Property Value
Type Description
ParticleModuleVectorFieldGlobal
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GlobalVectorFieldScale

Global vector field scale.

Declaration
public float GlobalVectorFieldScale { get; set; }
Property Value
Type Description
System.Single
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GlobalVectorFieldTightness

Global vector field tightness override.

Declaration
public float GlobalVectorFieldTightness { get; set; }
Property Value
Type Description
System.Single
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleVectorFieldGlobal New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleVectorFieldGlobal

Operators

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Implicit(IntPtr to ParticleModuleVectorFieldGlobal)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleVectorFieldGlobal(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleVectorFieldGlobal
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