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Class ParticleModuleSizeScaleBySpeed

Particle Module Size Scale by Speed

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleSizeBase
ParticleModuleSizeScaleBySpeed
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleSizeScaleBySpeed : ParticleModuleSizeBase

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleSizeScaleBySpeed DefaultObject { get; }
Property Value
Type Description
ParticleModuleSizeScaleBySpeed
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MaxScale

The maximum amount by which to scale a particle in each dimension.

Declaration
public Vector2D MaxScale { get; set; }
Property Value
Type Description
Vector2D
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SpeedScale

By how much speed affects the size of the particle in each dimension.

Declaration
public Vector2D SpeedScale { get; set; }
Property Value
Type Description
Vector2D
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleSizeScaleBySpeed New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleSizeScaleBySpeed

Operators

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Implicit(IntPtr to ParticleModuleSizeScaleBySpeed)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleSizeScaleBySpeed(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleSizeScaleBySpeed
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