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Class ParticleModuleSizeMultiplyLife

Particle Module Size Multiply Life

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleSizeBase
ParticleModuleSizeMultiplyLife
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleSizeMultiplyLife : ParticleModuleSizeBase

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleSizeMultiplyLife DefaultObject { get; }
Property Value
Type Description
ParticleModuleSizeMultiplyLife
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LifeMultiplier

The scale factor for the size that should be used for a particle.

Declaration
public RawDistributionVector LifeMultiplier { get; set; }
Property Value
Type Description
RawDistributionVector
Remarks

The value is retrieved using the RelativeTime of the particle during its update.

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MultiplyX

Declaration
public bool MultiplyX { get; set; }
Property Value
Type Description
System.Boolean
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MultiplyY

Declaration
public bool MultiplyY { get; set; }
Property Value
Type Description
System.Boolean
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MultiplyZ

Declaration
public bool MultiplyZ { get; set; }
Property Value
Type Description
System.Boolean
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleSizeMultiplyLife New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleSizeMultiplyLife

Operators

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Implicit(IntPtr to ParticleModuleSizeMultiplyLife)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleSizeMultiplyLife(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleSizeMultiplyLife
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