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Class ParticleModuleRotationOverLifetime

Particle Module Rotation Over Lifetime

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleRotationBase
ParticleModuleRotationOverLifetime
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleRotationOverLifetime : ParticleModuleRotationBase

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleRotationOverLifetime DefaultObject { get; }
Property Value
Type Description
ParticleModuleRotationOverLifetime
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RotationOverLife

The rotation of the particle (1.

Declaration
public RawDistributionFloat RotationOverLife { get; set; }
Property Value
Type Description
RawDistributionFloat
Remarks

0 = 360 degrees). The value is retrieved using the RelativeTime of the particle.

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Scale

Declaration
public bool Scale { get; set; }
Property Value
Type Description
System.Boolean
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleRotationOverLifetime New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleRotationOverLifetime

Operators

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Implicit(IntPtr to ParticleModuleRotationOverLifetime)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleRotationOverLifetime(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleRotationOverLifetime
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