Show / Hide Table of Contents

Class ParticleModuleMeshMaterial

Particle Module Mesh Material

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleMaterialBase
ParticleModuleMeshMaterial
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleMeshMaterial : ParticleModuleMaterialBase

Properties

| Improve this Doc View Source

DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleMeshMaterial DefaultObject { get; }
Property Value
Type Description
ParticleModuleMeshMaterial
| Improve this Doc View Source

MeshMaterials

The array of materials to apply to the mesh particles.

Declaration
public ObjectArrayField<MaterialInterface> MeshMaterials { get; }
Property Value
Type Description
ObjectArrayField<MaterialInterface>
| Improve this Doc View Source

StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

| Improve this Doc View Source

New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleMeshMaterial New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleMeshMaterial

Operators

| Improve this Doc View Source

Implicit(IntPtr to ParticleModuleMeshMaterial)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleMeshMaterial(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleMeshMaterial
  • Improve this Doc
  • View Source
Back to top Generated by DocFX