Class ParticleModuleAttractorPoint
Particle Module Attractor Point
Inheritance
System.Object
ParticleModuleAttractorPoint
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleAttractorPoint : ParticleModuleAttractorBase
Properties
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bAffectBaseVelocity
Declaration
public bool bAffectBaseVelocity { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bOverrideVelocity
Declaration
public bool bOverrideVelocity { get; set; }
Property Value
Type |
Description |
System.Boolean |
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bUseWorldSpacePosition
Declaration
public bool bUseWorldSpacePosition { get; set; }
Property Value
Type |
Description |
System.Boolean |
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DefaultObject
Get UE4 Default Object for this Class
Declaration
public static ParticleModuleAttractorPoint DefaultObject { get; }
Property Value
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Negative_X
Declaration
public bool Negative_X { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Negative_Y
Declaration
public bool Negative_Y { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Negative_Z
Declaration
public bool Negative_Z { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Position
The position of the point attractor from the source of the emitter.
Declaration
public RawDistributionVector Position { get; set; }
Property Value
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Positive_X
Declaration
public bool Positive_X { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Positive_Y
Declaration
public bool Positive_Y { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Positive_Z
Declaration
public bool Positive_Z { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Range
The radial range of the attractor.
Declaration
public RawDistributionFloat Range { get; set; }
Property Value
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StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
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Strength
The strength of the point attractor.
Declaration
public RawDistributionFloat Strength { get; set; }
Property Value
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StrengthByDistance
Declaration
public bool StrengthByDistance { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Methods
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New(UObject, Name)
Spawn an object of this class
Declaration
public static ParticleModuleAttractorPoint New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
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Implicit(IntPtr to ParticleModuleAttractorPoint)
Convert from IntPtr to UObject
Declaration
public static implicit operator ParticleModuleAttractorPoint(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
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Returns