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Class ParticleModuleAttractorPoint

Particle Module Attractor Point

Inheritance
System.Object
UObject
ParticleModule
ParticleModuleAttractorBase
ParticleModuleAttractorPoint
Inherited Members
ParticleModule.bSpawnModule
ParticleModule.bUpdateModule
ParticleModule.bFinalUpdateModule
ParticleModule.bUpdateForGPUEmitter
ParticleModule.bCurvesAsColor
ParticleModule.b3DDrawMode
ParticleModule.bSupported3DDrawMode
ParticleModule.bEnabled
ParticleModule.bEditable
ParticleModule.LODDuplicate
ParticleModule.bSupportsRandomSeed
ParticleModule.bRequiresLoopingNotification
ParticleModule.LODValidity
ParticleModule.ModuleEditorColor
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class ParticleModuleAttractorPoint : ParticleModuleAttractorBase

Properties

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bAffectBaseVelocity

Declaration
public bool bAffectBaseVelocity { get; set; }
Property Value
Type Description
System.Boolean
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bOverrideVelocity

Declaration
public bool bOverrideVelocity { get; set; }
Property Value
Type Description
System.Boolean
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bUseWorldSpacePosition

Declaration
public bool bUseWorldSpacePosition { get; set; }
Property Value
Type Description
System.Boolean
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static ParticleModuleAttractorPoint DefaultObject { get; }
Property Value
Type Description
ParticleModuleAttractorPoint
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Negative_X

Declaration
public bool Negative_X { get; set; }
Property Value
Type Description
System.Boolean
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Negative_Y

Declaration
public bool Negative_Y { get; set; }
Property Value
Type Description
System.Boolean
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Negative_Z

Declaration
public bool Negative_Z { get; set; }
Property Value
Type Description
System.Boolean
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Position

The position of the point attractor from the source of the emitter.

Declaration
public RawDistributionVector Position { get; set; }
Property Value
Type Description
RawDistributionVector
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Positive_X

Declaration
public bool Positive_X { get; set; }
Property Value
Type Description
System.Boolean
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Positive_Y

Declaration
public bool Positive_Y { get; set; }
Property Value
Type Description
System.Boolean
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Positive_Z

Declaration
public bool Positive_Z { get; set; }
Property Value
Type Description
System.Boolean
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Range

The radial range of the attractor.

Declaration
public RawDistributionFloat Range { get; set; }
Property Value
Type Description
RawDistributionFloat
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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Strength

The strength of the point attractor.

Declaration
public RawDistributionFloat Strength { get; set; }
Property Value
Type Description
RawDistributionFloat
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StrengthByDistance

Declaration
public bool StrengthByDistance { get; set; }
Property Value
Type Description
System.Boolean

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static ParticleModuleAttractorPoint New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
ParticleModuleAttractorPoint

Operators

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Implicit(IntPtr to ParticleModuleAttractorPoint)

Convert from IntPtr to UObject

Declaration
public static implicit operator ParticleModuleAttractorPoint(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
ParticleModuleAttractorPoint
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