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Class MeshVertexPainterKismetLibrary

Mesh Vertex Painter Kismet Library

Inheritance
System.Object
UObject
BlueprintFunctionLibrary
MeshVertexPainterKismetLibrary
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MeshVertexPainterKismetLibrary : BlueprintFunctionLibrary

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MeshVertexPainterKismetLibrary DefaultObject { get; }
Property Value
Type Description
MeshVertexPainterKismetLibrary
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MeshVertexPainterKismetLibrary New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MeshVertexPainterKismetLibrary
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PaintVerticesLerpAlongAxis(StaticMeshComponent, LinearColor, LinearColor, EVertexPaintAxis, Boolean)

Paints vertex colors on a mesh component lerping from the start to the end color along the specified axis.

Declaration
public static void PaintVerticesLerpAlongAxis(StaticMeshComponent StaticMeshComponent, LinearColor StartColor, LinearColor EndColor, EVertexPaintAxis Axis, bool bConvertToSRGB)
Parameters
Type Name Description
StaticMeshComponent StaticMeshComponent
LinearColor StartColor
LinearColor EndColor
EVertexPaintAxis Axis
System.Boolean bConvertToSRGB
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PaintVerticesSingleColor(StaticMeshComponent, LinearColor, Boolean)

Paints vertex colors on a mesh component in a specified color.

Declaration
public static void PaintVerticesSingleColor(StaticMeshComponent StaticMeshComponent, LinearColor FillColor, bool bConvertToSRGB)
Parameters
Type Name Description
StaticMeshComponent StaticMeshComponent
LinearColor FillColor
System.Boolean bConvertToSRGB
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RemovePaintedVertices(StaticMeshComponent)

Removes vertex colors on a mesh component

Declaration
public static void RemovePaintedVertices(StaticMeshComponent StaticMeshComponent)
Parameters
Type Name Description
StaticMeshComponent StaticMeshComponent

Operators

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Implicit(IntPtr to MeshVertexPainterKismetLibrary)

Convert from IntPtr to UObject

Declaration
public static implicit operator MeshVertexPainterKismetLibrary(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MeshVertexPainterKismetLibrary
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