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Class MaterialExpressionTextureCoordinate

Material Expression Texture Coordinate

Inheritance
System.Object
UObject
MaterialExpression
MaterialExpressionTextureCoordinate
Inherited Members
MaterialExpression.MaterialExpressionEditorX
MaterialExpression.MaterialExpressionEditorY
MaterialExpression.GraphNode
MaterialExpression.MaterialExpressionGuid
MaterialExpression.Material
MaterialExpression.Function
MaterialExpression.bRealtimePreview
MaterialExpression.bNeedToUpdatePreview
MaterialExpression.bIsParameterExpression
MaterialExpression.bCommentBubbleVisible
MaterialExpression.bShowOutputNameOnPin
MaterialExpression.bShowMaskColorsOnPin
MaterialExpression.bHidePreviewWindow
MaterialExpression.bCollapsed
MaterialExpression.bShaderInputData
MaterialExpression.bShowInputs
MaterialExpression.bShowOutputs
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionTextureCoordinate : MaterialExpression

Properties

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CoordinateIndex

Texture coordinate index

Declaration
public int CoordinateIndex { get; set; }
Property Value
Type Description
System.Int32
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MaterialExpressionTextureCoordinate DefaultObject { get; }
Property Value
Type Description
MaterialExpressionTextureCoordinate
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class
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UnMirrorU

Declaration
public bool UnMirrorU { get; set; }
Property Value
Type Description
System.Boolean
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UnMirrorV

Declaration
public bool UnMirrorV { get; set; }
Property Value
Type Description
System.Boolean
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UTiling

Controls how much the texture tiles horizontally, by scaling the U component of the vertex UVs by the specified amount.

Declaration
public float UTiling { get; set; }
Property Value
Type Description
System.Single
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VTiling

Controls how much the texture tiles vertically, by scaling the V component of the vertex UVs by the specified amount.

Declaration
public float VTiling { get; set; }
Property Value
Type Description
System.Single

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MaterialExpressionTextureCoordinate New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MaterialExpressionTextureCoordinate

Operators

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Implicit(IntPtr to MaterialExpressionTextureCoordinate)

Convert from IntPtr to UObject

Declaration
public static implicit operator MaterialExpressionTextureCoordinate(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MaterialExpressionTextureCoordinate
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