Class MaterialExpressionMaterialAttributeLayers
Material Expression Material Attribute Layers
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionMaterialAttributeLayers : MaterialExpression
Properties
| Improve this Doc View SourcebIsLayerGraphBuilt
Declaration
public bool bIsLayerGraphBuilt { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
BlendCallers
Blend Callers
Declaration
public ObjectArrayField<MaterialExpressionMaterialFunctionCall> BlendCallers { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<MaterialExpressionMaterialFunctionCall> |
DefaultLayers
Default Layers
Declaration
public MaterialLayersFunctions DefaultLayers { get; set; }
Property Value
Type | Description |
---|---|
MaterialLayersFunctions |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static MaterialExpressionMaterialAttributeLayers DefaultObject { get; }
Property Value
Type | Description |
---|---|
MaterialExpressionMaterialAttributeLayers |
ExpressionGUID
GUID that should be unique within the material, this is used for parameter renaming.
Declaration
public FGuid ExpressionGUID { get; set; }
Property Value
Type | Description |
---|---|
FGuid |
Input
Input
Declaration
public MaterialAttributesInput Input { get; set; }
Property Value
Type | Description |
---|---|
MaterialAttributesInput |
LayerCallers
Layer Callers
Declaration
public ObjectArrayField<MaterialExpressionMaterialFunctionCall> LayerCallers { get; }
Property Value
Type | Description |
---|---|
ObjectArrayField<MaterialExpressionMaterialFunctionCall> |
NumActiveBlendCallers
Num Active Blend Callers
Declaration
public int NumActiveBlendCallers { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
NumActiveLayerCallers
Num Active Layer Callers
Declaration
public int NumActiveLayerCallers { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
ParameterName
name to be referenced when we want to find and set this parameter
Declaration
public Name ParameterName { get; set; }
Property Value
Type | Description |
---|---|
Name |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static MaterialExpressionMaterialAttributeLayers New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
MaterialExpressionMaterialAttributeLayers |
Operators
| Improve this Doc View SourceImplicit(IntPtr to MaterialExpressionMaterialAttributeLayers)
Convert from IntPtr to UObject
Declaration
public static implicit operator MaterialExpressionMaterialAttributeLayers(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
MaterialExpressionMaterialAttributeLayers |