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Class MaterialExpressionCollectionParameter

Material Expression Collection Parameter

Inheritance
System.Object
UObject
MaterialExpression
MaterialExpressionCollectionParameter
Inherited Members
MaterialExpression.MaterialExpressionEditorX
MaterialExpression.MaterialExpressionEditorY
MaterialExpression.GraphNode
MaterialExpression.MaterialExpressionGuid
MaterialExpression.Material
MaterialExpression.Function
MaterialExpression.bRealtimePreview
MaterialExpression.bNeedToUpdatePreview
MaterialExpression.bIsParameterExpression
MaterialExpression.bCommentBubbleVisible
MaterialExpression.bShowOutputNameOnPin
MaterialExpression.bShowMaskColorsOnPin
MaterialExpression.bHidePreviewWindow
MaterialExpression.bCollapsed
MaterialExpression.bShaderInputData
MaterialExpression.bShowInputs
MaterialExpression.bShowOutputs
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class MaterialExpressionCollectionParameter : MaterialExpression

Properties

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Collection

The Parameter Collection to use.

Declaration
public MaterialParameterCollection Collection { get; set; }
Property Value
Type Description
MaterialParameterCollection
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static MaterialExpressionCollectionParameter DefaultObject { get; }
Property Value
Type Description
MaterialExpressionCollectionParameter
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ParameterId

Id that is set from the name, and used to handle renaming of collection parameters.

Declaration
public FGuid ParameterId { get; set; }
Property Value
Type Description
FGuid
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ParameterName

Name of the parameter being referenced.

Declaration
public Name ParameterName { get; set; }
Property Value
Type Description
Name
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static MaterialExpressionCollectionParameter New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
MaterialExpressionCollectionParameter

Operators

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Implicit(IntPtr to MaterialExpressionCollectionParameter)

Convert from IntPtr to UObject

Declaration
public static implicit operator MaterialExpressionCollectionParameter(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
MaterialExpressionCollectionParameter
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