Class InterpTrackParticleReplay
Interp Track Particle Replay
Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class InterpTrackParticleReplay : InterpTrack
  Properties
| Improve this Doc View SourcebIsCapturingReplay
Declaration
public bool bIsCapturingReplay { get; set; }
  Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static InterpTrackParticleReplay DefaultObject { get; }
  Property Value
| Type | Description | 
|---|---|
| InterpTrackParticleReplay | 
FixedTimeStep
Current replay fixed time quantum between frames (one over frame rate)
Declaration
public float FixedTimeStep { get; set; }
  Property Value
| Type | Description | 
|---|---|
| System.Single | 
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
  Property Value
| Type | Description | 
|---|---|
| Class | 
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static InterpTrackParticleReplay New(UObject obj = null, Name name = default(Name))
  Parameters
| Type | Name | Description | 
|---|---|---|
| UObject | obj | |
| Name | name | 
Returns
| Type | Description | 
|---|---|
| InterpTrackParticleReplay | 
Operators
| Improve this Doc View SourceImplicit(IntPtr to InterpTrackParticleReplay)
Convert from IntPtr to UObject
Declaration
public static implicit operator InterpTrackParticleReplay(IntPtr p)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.IntPtr | p | 
Returns
| Type | Description | 
|---|---|
| InterpTrackParticleReplay |