Class InterpTrackMove
Track containing data for moving an actor around over time.
Inheritance
System.Object
InterpTrackMove
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class InterpTrackMove : InterpTrack
Properties
|
Improve this Doc
View Source
AngCurveTension
Controls the tightness of the curve for the rotation path.
Declaration
public float AngCurveTension { get; set; }
Property Value
Type |
Description |
System.Single |
|
|
Improve this Doc
View Source
bDisableMovement
Declaration
public bool bDisableMovement { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bHide3DTrack
Declaration
public bool bHide3DTrack { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowArrowAtKeys
Declaration
public bool bShowArrowAtKeys { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowRotationOnCurveEd
Declaration
public bool bShowRotationOnCurveEd { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowTranslationOnCurveEd
Declaration
public bool bShowTranslationOnCurveEd { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bUseQuatInterpolation
Declaration
public bool bUseQuatInterpolation { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static InterpTrackMove DefaultObject { get; }
Property Value
|
Improve this Doc
View Source
EulerTrack
Actual rotation keyframe data, stored as Euler angles in degrees, for easy editing on curve.
Declaration
public InterpCurveVector EulerTrack { get; set; }
Property Value
|
Improve this Doc
View Source
LinCurveTension
Controls the tightness of the curve for the translation path.
Declaration
public float LinCurveTension { get; set; }
Property Value
Type |
Description |
System.Single |
|
|
Improve this Doc
View Source
LookAtGroupName
When using IMR_LookAtGroup, specifies the Group which this track should always point its actor at.
Declaration
public Name LookAtGroupName { get; set; }
Property Value
|
Improve this Doc
View Source
LookupTrack
Declaration
public InterpLookupTrack LookupTrack { get; set; }
Property Value
|
Improve this Doc
View Source
PosTrack
Actual position keyframe data.
Declaration
public InterpCurveVector PosTrack { get; }
Property Value
|
Improve this Doc
View Source
RotMode
Declaration
public byte RotMode { get; set; }
Property Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
Methods
|
Improve this Doc
View Source
New(UObject, Name)
Spawn an object of this class
Declaration
public static InterpTrackMove New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
|
Improve this Doc
View Source
Implicit(IntPtr to InterpTrackMove)
Convert from IntPtr to UObject
Declaration
public static implicit operator InterpTrackMove(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
|
Returns