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Class InterpTrackMove

Track containing data for moving an actor around over time.

Inheritance
System.Object
UObject
InterpTrack
InterpTrackMove
Inherited Members
InterpTrack.SubTracks
InterpTrack.TrackInstClass
InterpTrack.ActiveCondition
InterpTrack.bOnePerGroup
InterpTrack.bDirGroupOnly
InterpTrack.bDisableTrack
InterpTrack.bIsSelected
InterpTrack.TrackIcon
InterpTrack.bIsAnimControlTrack
InterpTrack.bSubTrackOnly
InterpTrack.bVisible
InterpTrack.bIsRecording
InterpTrack.bIsCollapsed
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class InterpTrackMove : InterpTrack

Properties

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AngCurveTension

Controls the tightness of the curve for the rotation path.

Declaration
public float AngCurveTension { get; set; }
Property Value
Type Description
System.Single
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bDisableMovement

Declaration
public bool bDisableMovement { get; set; }
Property Value
Type Description
System.Boolean
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bHide3DTrack

Declaration
public bool bHide3DTrack { get; set; }
Property Value
Type Description
System.Boolean
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bShowArrowAtKeys

Declaration
public bool bShowArrowAtKeys { get; set; }
Property Value
Type Description
System.Boolean
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bShowRotationOnCurveEd

Declaration
public bool bShowRotationOnCurveEd { get; set; }
Property Value
Type Description
System.Boolean
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bShowTranslationOnCurveEd

Declaration
public bool bShowTranslationOnCurveEd { get; set; }
Property Value
Type Description
System.Boolean
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bUseQuatInterpolation

Declaration
public bool bUseQuatInterpolation { get; set; }
Property Value
Type Description
System.Boolean
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static InterpTrackMove DefaultObject { get; }
Property Value
Type Description
InterpTrackMove
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EulerTrack

Actual rotation keyframe data, stored as Euler angles in degrees, for easy editing on curve.

Declaration
public InterpCurveVector EulerTrack { get; set; }
Property Value
Type Description
InterpCurveVector
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LinCurveTension

Controls the tightness of the curve for the translation path.

Declaration
public float LinCurveTension { get; set; }
Property Value
Type Description
System.Single
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LookAtGroupName

When using IMR_LookAtGroup, specifies the Group which this track should always point its actor at.

Declaration
public Name LookAtGroupName { get; set; }
Property Value
Type Description
Name
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LookupTrack

Lookup Track

Declaration
public InterpLookupTrack LookupTrack { get; set; }
Property Value
Type Description
InterpLookupTrack
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PosTrack

Actual position keyframe data.

Declaration
public InterpCurveVector PosTrack { get; }
Property Value
Type Description
InterpCurveVector
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RotMode

Rot Mode

Declaration
public byte RotMode { get; set; }
Property Value
Type Description
System.Byte
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static InterpTrackMove New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
InterpTrackMove

Operators

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Implicit(IntPtr to InterpTrackMove)

Convert from IntPtr to UObject

Declaration
public static implicit operator InterpTrackMove(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
InterpTrackMove
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