Show / Hide Table of Contents

Class HealthSnapshotBlueprintLibrary

Health Snapshot Blueprint Library

Inheritance
System.Object
UObject
BlueprintFunctionLibrary
HealthSnapshotBlueprintLibrary
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class HealthSnapshotBlueprintLibrary : BlueprintFunctionLibrary

Properties

| Improve this Doc View Source

DefaultObject

Get UE4 Default Object for this Class

Declaration
public static HealthSnapshotBlueprintLibrary DefaultObject { get; }
Property Value
Type Description
HealthSnapshotBlueprintLibrary
| Improve this Doc View Source

StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

| Improve this Doc View Source

LogPerformanceSnapshot(String, Boolean)

Writes a snapshot to the log.

Declaration
public static void LogPerformanceSnapshot(string SnapshotTitle, bool bResetStats)
Parameters
Type Name Description
System.String SnapshotTitle
System.Boolean bResetStats
Remarks

Captures memory stats by default. Also captures performance stats if called after StartHealthSnapshotChart and before SopHealthSnapshotChart.

@param SnapshotTitle The name to be given to the new HealthSnapshot.

| Improve this Doc View Source

New(UObject, Name)

Spawn an object of this class

Declaration
public static HealthSnapshotBlueprintLibrary New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
HealthSnapshotBlueprintLibrary
| Improve this Doc View Source

StartPerformanceSnapshots()

Begins capturing FPS charts that can be used to include performance data in a HealthSnapshot. If snapshots are already running clears all accumulated performance data

Declaration
public static void StartPerformanceSnapshots()
| Improve this Doc View Source

StopPerformanceSnapshots()

Stops capturing FPS charts only if StartHealthSnapshotChart has first been called. Does nothing if FPS charts are not running. HealthSnapshots captured after this is called will not include performance stats.

Declaration
public static void StopPerformanceSnapshots()

Operators

| Improve this Doc View Source

Implicit(IntPtr to HealthSnapshotBlueprintLibrary)

Convert from IntPtr to UObject

Declaration
public static implicit operator HealthSnapshotBlueprintLibrary(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
HealthSnapshotBlueprintLibrary
  • Improve this Doc
  • View Source
Back to top Generated by DocFX