Class DecalActor
DecalActor contains a DecalComponent which can be used to render material modifications on top of existing geometry.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class DecalActor : Actor
Remarks
@see https://docs.unrealengine.com/latest/INT/Engine/Actors/DecalActor @see UDecalComponent
Properties
| Improve this Doc View SourceArrowComponent
Reference to the editor only arrow visualization component
Declaration
public ArrowComponent ArrowComponent { get; set; }
Property Value
Type | Description |
---|---|
ArrowComponent |
Decal
The decal component for this decal actor
Declaration
public DecalComponent Decal { get; }
Property Value
Type | Description |
---|---|
DecalComponent |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static DecalActor DefaultObject { get; }
Property Value
Type | Description |
---|---|
DecalActor |
SpriteComponent
Reference to the billboard component
Declaration
public BillboardComponent SpriteComponent { get; set; }
Property Value
Type | Description |
---|---|
BillboardComponent |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceCreateDynamicMaterialInstance()
Create Dynamic Material Instance
Declaration
public MaterialInstanceDynamic CreateDynamicMaterialInstance()
Returns
Type | Description |
---|---|
MaterialInstanceDynamic |
GetDecalMaterial()
Get Decal Material
Declaration
public MaterialInterface GetDecalMaterial()
Returns
Type | Description |
---|---|
MaterialInterface |
New(UObject, Name)
Spawn an object of this class
Declaration
public static DecalActor New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
DecalActor |
SetDecalMaterial(MaterialInterface)
BEGIN DEPRECATED (use component functions now in level script)
Declaration
public void SetDecalMaterial(MaterialInterface NewDecalMaterial)
Parameters
Type | Name | Description |
---|---|---|
MaterialInterface | NewDecalMaterial |
Operators
| Improve this Doc View SourceImplicit(IntPtr to DecalActor)
Convert from IntPtr to UObject
Declaration
public static implicit operator DecalActor(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
DecalActor |