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Class BrushBuilder

Base class of UnrealEd brush builders.

Inheritance
System.Object
UObject
BrushBuilder
EditorBrushBuilder
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class BrushBuilder : UObject
Remarks

Tips for writing brush builders:

  • Always validate the user-specified and call BadParameters function if anything is wrong, instead of actually building geometry. If you build an invalid brush due to bad user parameters, you'll cause an extraordinary amount of pain for the poor user.

  • When generating polygons with more than 3 vertices, BE SURE all the polygon's vertices are coplanar! Out-of-plane polygons will cause geometry to be corrupted.

Properties

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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static BrushBuilder DefaultObject { get; }
Property Value
Type Description
BrushBuilder
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Layer

Layer

Declaration
public Name Layer { get; set; }
Property Value
Type Description
Name
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MergeCoplanars

Declaration
public bool MergeCoplanars { get; set; }
Property Value
Type Description
System.Boolean
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NotifyBadParams

Declaration
public bool NotifyBadParams { get; set; }
Property Value
Type Description
System.Boolean
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static BrushBuilder New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
BrushBuilder

Operators

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Implicit(IntPtr to BrushBuilder)

Convert from IntPtr to UObject

Declaration
public static implicit operator BrushBuilder(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
BrushBuilder
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