Class AsyncActionLoadPrimaryAsset
Async Action Load Primary Asset
Inheritance
System.Object
AsyncActionLoadPrimaryAsset
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class AsyncActionLoadPrimaryAsset : AsyncActionLoadPrimaryAssetBase
Properties
| Improve this Doc View SourceDefaultObject
Get UE4 Default Object for this Class
Declaration
public static AsyncActionLoadPrimaryAsset DefaultObject { get; }
Property Value
Type | Description |
---|---|
AsyncActionLoadPrimaryAsset |
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceAsyncLoadPrimaryAsset(UObject, PrimaryAssetId, Byte)
Load a primary asset into memory.
Declaration
public static AsyncActionLoadPrimaryAsset AsyncLoadPrimaryAsset(UObject WorldContextObject, PrimaryAssetId PrimaryAsset, byte LoadBundles)
Parameters
Type | Name | Description |
---|---|---|
UObject | WorldContextObject | |
PrimaryAssetId | PrimaryAsset | |
System.Byte | LoadBundles |
Returns
Type | Description |
---|---|
AsyncActionLoadPrimaryAsset |
Remarks
The completed delegate will go off when the load succeeds or fails, you should cast the Loaded object to verify it is the correct type. If LoadBundles is specified, those bundles are loaded along with the asset
New(UObject, Name)
Spawn an object of this class
Declaration
public static AsyncActionLoadPrimaryAsset New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
AsyncActionLoadPrimaryAsset |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AsyncActionLoadPrimaryAsset)
Convert from IntPtr to UObject
Declaration
public static implicit operator AsyncActionLoadPrimaryAsset(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
AsyncActionLoadPrimaryAsset |