Class AnimCompress_Automatic
Anim Compress Automatic
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public class AnimCompress_Automatic : AnimCompress
Properties
| Improve this Doc View SourcebAutoReplaceIfExistingErrorTooGreat
Declaration
public bool bAutoReplaceIfExistingErrorTooGreat { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bRaiseMaxErrorToExisting
Declaration
public bool bRaiseMaxErrorToExisting { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bRunCurrentDefaultCompressor
Declaration
public bool bRunCurrentDefaultCompressor { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
bTryExhaustiveSearch
Declaration
public bool bTryExhaustiveSearch { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static AnimCompress_Automatic DefaultObject { get; }
Property Value
Type | Description |
---|---|
AnimCompress_Automatic |
MaxEndEffectorError
Maximum amount of error that a compression technique can introduce in an end effector Determines the current setting for world - space error tolerance in the animation compressor.
Declaration
public float MaxEndEffectorError { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
When requested, animation being compressed will also consider an alternative compression method if the end result of that method produces less error than the AlternativeCompressionThreshold. Also known as "Alternative Compression Threshold"
StaticClass
Get UE4 Class
Declaration
public static Class StaticClass { get; }
Property Value
Type | Description |
---|---|
Class |
Methods
| Improve this Doc View SourceNew(UObject, Name)
Spawn an object of this class
Declaration
public static AnimCompress_Automatic New(UObject obj = null, Name name = default(Name))
Parameters
Type | Name | Description |
---|---|---|
UObject | obj | |
Name | name |
Returns
Type | Description |
---|---|
AnimCompress_Automatic |
Operators
| Improve this Doc View SourceImplicit(IntPtr to AnimCompress_Automatic)
Convert from IntPtr to UObject
Declaration
public static implicit operator AnimCompress_Automatic(IntPtr p)
Parameters
Type | Name | Description |
---|---|---|
System.IntPtr | p |
Returns
Type | Description |
---|---|
AnimCompress_Automatic |