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Class EditorStyleSettings

Implements the Editor style settings.

Inheritance
System.Object
UObject
EditorStyleSettings
Inherited Members
UObject.TransientPackage
UObject.CastTo<T>(UObject)
UObject.CastTo(UObject, Type)
UObject.RemoveObject(UObject)
UObject.MakeObjectArrayField<T>(NativeArray*)
UObject.NotImplemented<T>()
UObject.Construct()
UObject.GetHashCode()
UObject.GetName()
UObject.ToString()
UObject.Name
UObject._None
UObject.None
UObject.ObjPointer
UObject.LoadObjectFromClass(Class, UObject, String, String, LoadFlags, PackageMap, Boolean)
UObject.LoadClass(Class, UObject, String, String, LoadFlags, PackageMap)
UObject.GetPropertyFor<T>(Name)
UObject.ExecuteUbergraph
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.EditorStyle
Assembly: UE4DotNet.dll
Syntax
public class EditorStyleSettings : UObject

Properties

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bColorVisionDeficiencyCorrection

Declaration
public bool bColorVisionDeficiencyCorrection { get; set; }
Property Value
Type Description
System.Boolean
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bColorVisionDeficiencyCorrectionPreviewWithDeficiency

Declaration
public bool bColorVisionDeficiencyCorrectionPreviewWithDeficiency { get; set; }
Property Value
Type Description
System.Boolean
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bEnableColorizedEditorTabs

Declaration
public bool bEnableColorizedEditorTabs { get; set; }
Property Value
Type Description
System.Boolean
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bEnableHighDPIAwareness

Declaration
public bool bEnableHighDPIAwareness { get; set; }
Property Value
Type Description
System.Boolean
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bEnableWindowAnimations

Declaration
public bool bEnableWindowAnimations { get; set; }
Property Value
Type Description
System.Boolean
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bExpandConfigurationMenus

Declaration
public bool bExpandConfigurationMenus { get; set; }
Property Value
Type Description
System.Boolean
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bPromoteOutputLogWarningsDuringPIE

Declaration
public bool bPromoteOutputLogWarningsDuringPIE { get; set; }
Property Value
Type Description
System.Boolean
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bResetEditorWindowBackgroundSettings

Declaration
public bool bResetEditorWindowBackgroundSettings { get; set; }
Property Value
Type Description
System.Boolean
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bShowAllAdvancedDetails

Declaration
public bool bShowAllAdvancedDetails { get; set; }
Property Value
Type Description
System.Boolean
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bShowFriendlyNames

Declaration
public bool bShowFriendlyNames { get; set; }
Property Value
Type Description
System.Boolean
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bShowHiddenPropertiesWhilePlaying

Declaration
public bool bShowHiddenPropertiesWhilePlaying { get; set; }
Property Value
Type Description
System.Boolean
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bShowLaunchMenus

Declaration
public bool bShowLaunchMenus { get; set; }
Property Value
Type Description
System.Boolean
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bShowProjectMenus

Declaration
public bool bShowProjectMenus { get; set; }
Property Value
Type Description
System.Boolean
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bUseGrid

Declaration
public bool bUseGrid { get; set; }
Property Value
Type Description
System.Boolean
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bUseSmallToolBarIcons

Declaration
public bool bUseSmallToolBarIcons { get; set; }
Property Value
Type Description
System.Boolean
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CenterColor

The color used to represent the center lines in the grid

Declaration
public LinearColor CenterColor { get; set; }
Property Value
Type Description
LinearColor
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ColorVisionDeficiencySeverity

Color Vision Deficiency Severity

Declaration
public int ColorVisionDeficiencySeverity { get; set; }
Property Value
Type Description
System.Int32
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DefaultObject

Get UE4 Default Object for this Class

Declaration
public static EditorStyleSettings DefaultObject { get; }
Property Value
Type Description
EditorStyleSettings
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EditorChildWindowBackgroundOverride

The override for the background of the child window (if not modified, the defaults will be used)

Declaration
public SlateBrush EditorChildWindowBackgroundOverride { get; set; }
Property Value
Type Description
SlateBrush
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EditorMainWindowBackgroundOverride

The override for the background of the main window (if not modified, the defaults will be used)

Declaration
public SlateBrush EditorMainWindowBackgroundOverride { get; set; }
Property Value
Type Description
SlateBrush
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EditorWindowBackgroundColor

The color used to tint the editor window backgrounds

Declaration
public LinearColor EditorWindowBackgroundColor { get; set; }
Property Value
Type Description
LinearColor
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InactiveSelectionColor

The color used to represent selected items that are currently inactive

Declaration
public LinearColor InactiveSelectionColor { get; set; }
Property Value
Type Description
LinearColor
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KeyboardFocusColor

The color used to represent keyboard input selection focus

Declaration
public LinearColor KeyboardFocusColor { get; set; }
Property Value
Type Description
LinearColor
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LogBackgroundColor

The color used for the background in the output log

Declaration
public LinearColor LogBackgroundColor { get; set; }
Property Value
Type Description
LinearColor
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LogCommandColor

The color used for normal text in the output log

Declaration
public LinearColor LogCommandColor { get; set; }
Property Value
Type Description
LinearColor
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LogErrorColor

The color used for error log lines

Declaration
public LinearColor LogErrorColor { get; set; }
Property Value
Type Description
LinearColor
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LogFontSize

The font size used in the output log

Declaration
public int LogFontSize { get; set; }
Property Value
Type Description
System.Int32
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LogNormalColor

The color used for normal text in the output log

Declaration
public LinearColor LogNormalColor { get; set; }
Property Value
Type Description
LinearColor
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LogSelectionBackgroundColor

The color used for the background of selected text in the output log

Declaration
public LinearColor LogSelectionBackgroundColor { get; set; }
Property Value
Type Description
LinearColor
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LogTimestampMode

The display mode for timestamps in the output log

Declaration
public byte LogTimestampMode { get; set; }
Property Value
Type Description
System.Byte
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LogWarningColor

The color used for warning log lines

Declaration
public LinearColor LogWarningColor { get; set; }
Property Value
Type Description
LinearColor
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PressedSelectionColor

The color used to represent a pressed item

Declaration
public LinearColor PressedSelectionColor { get; set; }
Property Value
Type Description
LinearColor
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RegularColor

The color used to represent regular grid lines

Declaration
public LinearColor RegularColor { get; set; }
Property Value
Type Description
LinearColor
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RuleColor

The color used to represent ruler lines in the grid

Declaration
public LinearColor RuleColor { get; set; }
Property Value
Type Description
LinearColor
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SelectionColor

The color used to represent selection

Declaration
public LinearColor SelectionColor { get; set; }
Property Value
Type Description
LinearColor
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StaticClass

Get UE4 Class

Declaration
public static Class StaticClass { get; }
Property Value
Type Description
Class

Methods

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New(UObject, Name)

Spawn an object of this class

Declaration
public static EditorStyleSettings New(UObject obj = null, Name name = default(Name))
Parameters
Type Name Description
UObject obj
Name name
Returns
Type Description
EditorStyleSettings

Operators

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Implicit(IntPtr to EditorStyleSettings)

Convert from IntPtr to UObject

Declaration
public static implicit operator EditorStyleSettings(IntPtr p)
Parameters
Type Name Description
System.IntPtr p
Returns
Type Description
EditorStyleSettings
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