Class CryptoKeysSettings
Implements the settings for imported Paper2D assets, such as sprite sheet textures.
Inheritance
System.Object
CryptoKeysSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class CryptoKeysSettings : UObject
Properties
|
Improve this Doc
View Source
bEnablePakSigning
Declaration
public bool bEnablePakSigning { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bEncryptAllAssetFiles
Declaration
public bool bEncryptAllAssetFiles { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bEncryptPakIndex
Declaration
public bool bEncryptPakIndex { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bEncryptPakIniFiles
Declaration
public bool bEncryptPakIniFiles { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bEncryptUAssetFiles
Declaration
public bool bEncryptUAssetFiles { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static CryptoKeysSettings DefaultObject { get; }
Property Value
|
Improve this Doc
View Source
StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
Methods
|
Improve this Doc
View Source
New(UObject, Name)
Spawn an object of this class
Declaration
public static CryptoKeysSettings New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
|
Improve this Doc
View Source
Implicit(IntPtr to CryptoKeysSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator CryptoKeysSettings(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
|
Returns