Class BlueprintEditorSettings
Blueprint Editor Settings
Inheritance
System.Object
BlueprintEditorSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public class BlueprintEditorSettings : UObject
Properties
|
Improve this Doc
View Source
bAllowExplicitImpureNodeDisabling
Declaration
public bool bAllowExplicitImpureNodeDisabling { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bAutoCastObjectConnections
Declaration
public bool bAutoCastObjectConnections { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bBlueprintNodeUniqueNames
Declaration
public bool bBlueprintNodeUniqueNames { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bCompactCallOnMemberNodes
Declaration
public bool bCompactCallOnMemberNodes { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bDrawMidpointArrowsInBlueprints
Declaration
public bool bDrawMidpointArrowsInBlueprints { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bExposeAllMemberComponentFunctions
Declaration
public bool bExposeAllMemberComponentFunctions { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bFavorPureCastNodes
Declaration
public bool bFavorPureCastNodes { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
Declaration
public bool bFlattenFavoritesMenus { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bHideConstructionScriptComponentsInDetailsView
Declaration
public bool bHideConstructionScriptComponentsInDetailsView { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bHostFindInBlueprintsInGlobalTab
Declaration
public bool bHostFindInBlueprintsInGlobalTab { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
Declaration
public bool bIncludeCommentNodesInBookmarksTab { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bJumpToNodeErrors
Declaration
public bool bJumpToNodeErrors { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bNavigateToNativeFunctionsFromCallNodes
Declaration
public bool bNavigateToNativeFunctionsFromCallNodes { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
Declaration
public bool bShowActionMenuItemSignatures { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowBookmarksForCurrentDocumentOnlyInTab
Declaration
public bool bShowBookmarksForCurrentDocumentOnlyInTab { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowContextualFavorites
Declaration
public bool bShowContextualFavorites { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowDetailedCompileResults
Declaration
public bool bShowDetailedCompileResults { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowEmptySections
Declaration
public bool bShowEmptySections { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowGraphInstructionText
Declaration
public bool bShowGraphInstructionText { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowInheritedVariables
Declaration
public bool bShowInheritedVariables { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bShowViewportOnSimulate
Declaration
public bool bShowViewportOnSimulate { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSpawnDefaultBlueprintNodes
Declaration
public bool bSpawnDefaultBlueprintNodes { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bSplitContextTargetSettings
Declaration
public bool bSplitContextTargetSettings { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
CompileEventDisplayThresholdMs
Minimum event time threshold used as a filter when additional details are enabled for display in the Compiler Results tab. A value of zero means that all events will be included in the final summary.
Declaration
public int CompileEventDisplayThresholdMs { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
|
Improve this Doc
View Source
DefaultObject
Get UE4 Default Object for this Class
Declaration
public static BlueprintEditorSettings DefaultObject { get; }
Property Value
|
Improve this Doc
View Source
NodeTemplateCacheCapMB
The node template cache is used to speed up blueprint menuing. This determines the peak data size for that cache.
Declaration
public float NodeTemplateCacheCapMB { get; set; }
Property Value
Type |
Description |
System.Single |
|
|
Improve this Doc
View Source
SaveOnCompile
Determines when to save Blueprints post-compile
Declaration
public byte SaveOnCompile { get; set; }
Property Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
StaticClass
Declaration
public static Class StaticClass { get; }
Property Value
Methods
|
Improve this Doc
View Source
New(UObject, Name)
Spawn an object of this class
Declaration
public static BlueprintEditorSettings New(UObject obj = null, Name name = default(Name))
Parameters
Returns
Operators
|
Improve this Doc
View Source
Implicit(IntPtr to BlueprintEditorSettings)
Convert from IntPtr to UObject
Declaration
public static implicit operator BlueprintEditorSettings(IntPtr p)
Parameters
Type |
Name |
Description |
System.IntPtr |
p |
|
Returns